Mass graves
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- Antono Flavio
- Posts: 376
- Joined: Thu Jul 15, 2004 10:41 pm
- Location: Berlin, DE
-
west
- Posts: 4649
- Joined: Mon Aug 25, 2003 5:23 pm
- kroner
- Posts: 1463
- Joined: Sat Sep 27, 2003 4:39 pm
- Location: new jersey...
-
Appleide
- Posts: 376
- Joined: Wed May 19, 2004 6:39 am
- Location: Sydney, Australia
- Antono Flavio
- Posts: 376
- Joined: Thu Jul 15, 2004 10:41 pm
- Location: Berlin, DE
- KVZ
- Players Dept. Member
- Posts: 5318
- Joined: Sun Sep 28, 2003 7:04 am
- Location: NightCity.2088.EXE
- Contact:
Polish players support this suggestion, because corpses are mayor problem in Polish area. There we have more then 200 abandoned burial projects 
Corruption born inside. I'm part of dark side / A.F.K. / We'll steal your dreams and control your minds
https://x.com/MindKiLLERx2088

https://x.com/MindKiLLERx2088

- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- wichita
- Administrator Emeritus
- Posts: 4427
- Joined: Mon Jan 17, 2005 6:46 pm
- Location: Suomessa!
This will be the only way to clean up Kwaki. I'll just take the time to reintroduce the funeral pyre / cremation suggestion to disposing of remains. That could be a quick way to dispose of a lot of bodies.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Could it be possible that if you get over 100% then if the person starts on another project of the same type, they will get a bonus the size of the number that goes over 100%. So if one does buries bodies 60% in an hour, he will get 20% when starting the next corpse, after one hour the project will be 80%, after two hours 140%, thus the person gets 40% bonus on the next project and will manage to bury it in just one hour, after which the bonus drops to 0% because the project finished at exactly 100%. Wash, rinse and repeat. You get me?
Not-so-sad panda
-
Talapus
- Posts: 1452
- Joined: Thu Jun 02, 2005 9:05 pm
- Location: Montana
- KVZ
- Players Dept. Member
- Posts: 5318
- Joined: Sun Sep 28, 2003 7:04 am
- Location: NightCity.2088.EXE
- Contact:
I get the point. btw. it is nothing special to get 60% in one turn working on burial projects, because all my characters have that.
Corruption born inside. I'm part of dark side / A.F.K. / We'll steal your dreams and control your minds
https://x.com/MindKiLLERx2088

https://x.com/MindKiLLERx2088

- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- Nixit
- Posts: 2307
- Joined: Sun Nov 07, 2004 8:06 pm
- Location: Your imagination...
- Nick
- Posts: 3606
- Joined: Tue Jul 15, 2003 8:27 pm
- Location: Halifax, Canada
- PRUT
- Posts: 826
- Joined: Sun Jun 05, 2005 7:48 pm
- Location: Poland
Burying people one by one cause that in almost every town on polish island there are few people who are gravekeepers. Day by day they do the same burying and burying bodies of newspawns.
Who want to be a gravekeeper?
They do, because they have to do. (not because of disease - just to have things clean in town).
So, mass graves are very good idea.
P.S. Implementing disease from dead bodies will cause more dead bodies of citizens who just try to solve the problem.
Who want to be a gravekeeper?
They do, because they have to do. (not because of disease - just to have things clean in town).
So, mass graves are very good idea.
P.S. Implementing disease from dead bodies will cause more dead bodies of citizens who just try to solve the problem.
Who is online
Users browsing this forum: No registered users and 1 guest

