Request to have a door unlocked

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kevinrcoleman
Posts: 3
Joined: Tue Mar 29, 2005 11:47 pm
Location: Toronto, Canada

Request to have a door unlocked

Postby kevinrcoleman » Wed Jun 01, 2005 3:40 am

In Akypor, we have a building (the un-named building) that seems to hold a large number of characters locked up by an evil doer. The building is so full, that when any would-be rescuer attempts to enter, they are told the building is too full to enter. Unfortunately, this message seems to take precedence over the message that the door is locked, so that none of us can pick the lock to free the characters inside. I have reported this on Flyspray for consideration for a change in the sequence of door checking (i.e. to check for locks first, available space inside second) but wonder if we could have the door unlocked through divine intervention while the larger request is being considered.
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The Sociologist
Posts: 878
Joined: Mon Sep 06, 2004 11:54 pm

Re: Request to have a door unlocked

Postby The Sociologist » Wed Jun 01, 2005 4:51 am

kevinrcoleman wrote:In Akypor, we have a building (the un-named building) that seems to hold a large number of characters locked up by an evil doer.

Gods! In Akypor?! :shock: Evildoer? :?
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Wed Jun 01, 2005 4:55 am

I think one way to fix this problemis programming that allows a person with a key to unlock the door from both sides.
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Black Canyon
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Location: the desert

Postby Black Canyon » Wed Jun 01, 2005 5:02 am

Isn't that the way it already is? :?
rklenseth
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Postby rklenseth » Wed Jun 01, 2005 5:33 am

No, you have to inside the room where the lock was built in order to unlock or lock it. :wink:
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Black Canyon
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Location: the desert

Postby Black Canyon » Wed Jun 01, 2005 5:35 am

Ahh.... I understand.
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Doodle_Jack
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Location: Netherlands (Tilburg)

Postby Doodle_Jack » Wed Jun 01, 2005 8:26 am

Or break the lock from the outside....

Is that possible?
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Peanut
Posts: 1155
Joined: Mon Oct 18, 2004 3:01 pm

Postby Peanut » Wed Jun 01, 2005 8:56 am

You can break the lock from the outside.
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Doodle_Jack
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Location: Netherlands (Tilburg)

Postby Doodle_Jack » Wed Jun 01, 2005 8:58 am

Good!

Well, there is your IC sollution without divine intervention.
Jetlag
Posts: 121
Joined: Mon Dec 06, 2004 2:14 pm

Re: Request to have a door unlocked

Postby Jetlag » Wed Jun 01, 2005 9:06 am

kevinrcoleman wrote:would-be rescuer attempts to enter, they are told the building is too full to enter. Unfortunately, this message seems to take precedence over the message that the door is locked, so that none of us can pick the lock


Did you guys miss this bit in the original post? They already tried lock picking.
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Doodle_Jack
Posts: 235
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Location: Netherlands (Tilburg)

Postby Doodle_Jack » Wed Jun 01, 2005 9:29 am

Oh... oops....
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Peanut
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Postby Peanut » Wed Jun 01, 2005 10:59 am

Give the key away and break the lock.
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formerly known as hf
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Location: UK

Postby formerly known as hf » Wed Jun 01, 2005 11:26 am

*palm to forehead
Even if they don't have a key - the option to break the lock doesn't appear...

This might be better flysprayed?
Whoever you vote for.

The government wins.
Jetlag
Posts: 121
Joined: Mon Dec 06, 2004 2:14 pm

Re: Request to have a door unlocked

Postby Jetlag » Wed Jun 01, 2005 12:39 pm

kevinrcoleman wrote:I have reported this on Flyspray...


Did you guys miss this bit in the original post? They already Flysprayed it.
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Nick
Posts: 3606
Joined: Tue Jul 15, 2003 8:27 pm
Location: Halifax, Canada

Postby Nick » Wed Jun 01, 2005 6:24 pm

:lol: :lol: :lol:
Seems you and I, Jetlag, are the only ones who can read! :D

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