Tiredness
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- Nick
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Tiredness
Okay, the tiredness used to accumulate RIDICULOUSLY fast, and after much complaining it was fixed.
However, this is too much, I think. Furniture is now practically pointless.
I don't ever have characters resting anymore, unless they're training for combat.
However, this is too much, I think. Furniture is now practically pointless.
I don't ever have characters resting anymore, unless they're training for combat.
- nitefyre
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- Where are all the monkeys
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The main idea of tiredness was to cut down on one or two man massacres, which it has. It still has an effect on working too, characters do slow down, and have to rest every year or so. Any more that this would be simply too much for anything to be done efficently, espectally for solitery characters who don't work as aprt of a group(hmm...obvious) 
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swymir
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Yeah, another point of tiredness was to give furniture a purpose. I had no problem with how tiredness was before but now you might as well as take it out alltogether and just put a cap on the amount of people you can attack per day. It would be a whole lot less confusing. It owuld be nice it cots at least allowed you to heal damage a little bit. I don't want to see anything drastic as that would just result in thieves using a bed and massacuring the whole town. 2-3% a day would be more than enough.
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The Industriallist
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I thought accumulating a non-negligible amount of tiredness per day when working was a good thing...it opened up a place for professional guards, and made a reason fro the powerrful to seek leisure.
Cots still have a good use, I'd note...you can use them to recover fast from hitting people. That'd be powerful in a siege, for instance.
Cots still have a good use, I'd note...you can use them to recover fast from hitting people. That'd be powerful in a siege, for instance.
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- nitefyre
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Yes, using cots for natural healing would be great!The Industriallist wrote:I thought accumulating a non-negligible amount of tiredness per day when working was a good thing...it opened up a place for professional guards, and made a reason fro the powerrful to seek leisure.
Cots still have a good use, I'd note...you can use them to recover fast from hitting people. That'd be powerful in a siege, for instance.
As for the siege thing, I find it kinda humorous that most towns build their cots outdoors, so when something does happen, they'll be locked indoors as the assailants have access to their cots.
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swymir
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