Wooden Lock?

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Lumin
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Postby Lumin » Sun Apr 24, 2005 2:44 am

It would have to be a stone hammer, because I doubt sledgehammers would be available in any place that uses wooden locks. (Unless sledgehammers don't require metal; I've never checked but I'm sure they probably do)

The point is that the locks should be easy to break, both because they're easy to make, and because with no key they're sure to be abused by newspawns and criminals.
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TatteredShoeLace
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Postby TatteredShoeLace » Sun Apr 24, 2005 3:08 am

Lumin wrote:It would have to be a stone hammer, because I doubt sledgehammers would be available in any place that uses wooden locks. (Unless sledgehammers don't require metal; I've never checked but I'm sure they probably do)



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The Industriallist
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Postby The Industriallist » Sun Apr 24, 2005 8:11 am

:roll:
Is it that hard to check?

In case you can't spare the minutes...no, no metal in a sledgehammer.

Incidentally, 'sledgehammer' is one of the only non-capitalized tools. Probably a typo.
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Yo_Yo
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Postby Yo_Yo » Sun Apr 24, 2005 1:10 pm

Lol, a battering ram is very low tech.

Used em durring the middle ages and such. I was just suggesting a small version, somewhat like the modern ones. Its not as if battering rams could advance, aside from what they are made of.
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Antichrist_Online
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Postby Antichrist_Online » Sun Apr 24, 2005 1:18 pm

If we are making modern like ones, we could just have a dynamic hammer, like anti-terrorist teams carry. It would use alot of iron, steel and rubber, but have a door down in seconds. Otherwise a bigger ram is more cantrian.
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Yo_Yo
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Postby Yo_Yo » Sun Apr 24, 2005 1:20 pm

i'm just saying not everyone is going to be with... say five to ten people all the time. Two people make it managable.
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Postby Antichrist_Online » Sun Apr 24, 2005 1:52 pm

Actually I think your idea is a good one. I was just been a little sarky about how ideas usually end up in cantr. Miles off the original suggestion.
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Lumin
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Postby Lumin » Sun Apr 24, 2005 3:16 pm

The Industriallist wrote::roll:
Is it that hard to check?



Well, seeing as I didn't have an account at the time, then yes, yes it was.
The Industriallist
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Postby The Industriallist » Sun Apr 24, 2005 3:43 pm

Lumin wrote:
The Industriallist wrote::roll:
Is it that hard to check?



Well, seeing as I didn't have an account at the time, then yes, yes it was.

Oh, that's right...you win.
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Nick
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Postby Nick » Thu May 05, 2005 9:20 pm

Wooden locks are already in the game.
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Where are all the monkeys
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Postby Where are all the monkeys » Thu May 05, 2005 9:25 pm

When? Since when?

EDIT: Just though of something, people on the inside of the building should be able to start a "door holding" project, that would counteract a project being done my people shouldering the door, and to a lesser extent the a battering ram(Extended project time)
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Nick
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Postby Nick » Thu May 05, 2005 9:43 pm

Longboats require 10000g wood, nothing else, and come ready with a lock.
Ergo, wooden locks exist.

edit: Wooden keys, as well.
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formerly known as hf
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Postby formerly known as hf » Thu May 05, 2005 9:59 pm

but the magical copying proccess that Cantrians use can only work with iron...
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T-shirt
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Postby T-shirt » Fri May 06, 2005 7:37 am

I think this type of wooden lock has been explained often, but I am too lazy to check and I would like to (re)suggest it;

Why not allow a wooden bolt on the inside of a door. Anyone on the inside can lock or unlock it. Noone on the outside can; except break the lock with a crowbar. So you have little use for this lock if you own a building on your own, except to be able to lock people out when you're inside, but when you are not inside your building, it'll be unlocked and someone else can enter and lock the place.
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Revanael
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Postby Revanael » Fri May 06, 2005 11:52 am

Mh, read back a page? Or in the link at the start of the topic?

If you're too lazy to even check the topic you're posting in... DON'T POST.

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