glitterdown wrote:Since I'm already complaining and on a roll, why can't you cancel projects that have resources/work done and just get the % of resources back? Makes sense, eh? Would eliminate a whole tier of characters who's careers are wasted cleaning up the queues of large towns as well.
I liked this and wanted to add to it here. Can we cancel projects that have resources used on them, but 0% work done? This makes sense if we think of applying the resource as a simple allocation towards the project without altering them in any way.
What I would like to see done to help clear the projects lists is to limit the number of repeats on a project to a more reasonable number. I hate seeing loads of potato projects with 91 repeats on them. Come on! Like we'll ever be able to finish that. Can't we just delete some of those and put a cap of say, 10 to 20 on new projects so it's a bit more reasonable to finish them up?
