What would you like to see in Cantr...
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- wichita
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I like to treat bad spelling sort of as speech impedements or accents in game. Within reason of course. I'll admit I'm guilty of frequent typos in flurried conversations.
Actually. I would like to see accents develop develop really well. That would be so cool, but really hard to pull off as it would probably take a large concentration of good roleplayers.
Actually. I would like to see accents develop develop really well. That would be so cool, but really hard to pull off as it would probably take a large concentration of good roleplayers.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
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Sarah
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Well, what's so special about a common laborer in Cantr (right, other than the fact that they're <i>needed</i> to perform work)? <i>Anyone</i> can be a simple, quiet laborer (yes, even with the skills system
), but it takes something special to be a philosopher, scientist, poet, writer, musician, etc. and that should be recognized. In that particular society, maybe those simple laborers would be eliminated before they even get the chance to revolt. Maybe any newspawn would be killed if they showed no intellectual promise.
But, that is just what I would like to see in Cantr. Maybe it isn't even possible. Maybe there aren't enough players that want to put in some effort to create a character like what I have mentioned, or perhaps most players do not have time for that, because it would indeed be time-consuming. Maybe there aren't even enough players <i>capable</i> of having a character that writes poetry, stories, or even just a character that can speak proper English because they, as a player, are incapable. *shrugs* There's a lot of "maybes." (And don't kill me for saying that some players are incapable of doing those things, because there are, for various reasons, and there's nothing wrong with that.)
Seko: I don't believe it would be right to mention errors in a character's speaking if the errors produced the same end result as an error-free speech . . . such as the difference between "to" and "too." But, failure to punctuate the end of a sentence or a completely incorrect spelling (or typo) of a word is fair game in my opinion.
I think it would be up to the players to figure out that typing in all caps is shouting (most people know that already, anyways). If they really can't figure that out, maybe a short private OOC message would be in order.
Actually . . . haikus are an OOC concept . . . maybe something more original invented IC would be better.
But, that is just what I would like to see in Cantr. Maybe it isn't even possible. Maybe there aren't enough players that want to put in some effort to create a character like what I have mentioned, or perhaps most players do not have time for that, because it would indeed be time-consuming. Maybe there aren't even enough players <i>capable</i> of having a character that writes poetry, stories, or even just a character that can speak proper English because they, as a player, are incapable. *shrugs* There's a lot of "maybes." (And don't kill me for saying that some players are incapable of doing those things, because there are, for various reasons, and there's nothing wrong with that.)
Seko: I don't believe it would be right to mention errors in a character's speaking if the errors produced the same end result as an error-free speech . . . such as the difference between "to" and "too." But, failure to punctuate the end of a sentence or a completely incorrect spelling (or typo) of a word is fair game in my opinion.
Actually . . . haikus are an OOC concept . . . maybe something more original invented IC would be better.
- SekoETC
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Sarah
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- Agar
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Sarah wrote:SekoETC wrote:Actually, to and too sound slightly different. And can cause confusion.
Well, the way I speak they sound exactly the same.So does "two." Homophones are stupid.
I have Kin that's a Homophone, you keen? There knot ass slough ass ewe wrecking.
Reality was never my strong point.
- kinvoya
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Revanael
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- Crosshair
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yours sencierly
Lt. Colonel Arthur Pughty
hehe... on the subject of almost-monty-python-jokes...
MORE COMEDIANS IN CANTR!
yours sencierly
Lt. Colonel Arthur Pughty
hehe... on the subject of almost-monty-python-jokes...
MORE COMEDIANS IN CANTR!
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Schme
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- TatteredShoeLace
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- wichita
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- kinvoya
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What I would like to see, and what I think Cantr really needs, is more opportunity for artistic expression.
I would love to have a char who makes sculptures from clay (and marble if it's ever found). There must be some way to program things which are unique. I could make the sculpture in rl but I'm no good at figuring out how to program it or whatever...but I know some of you are. Isn't there some way? Same with wood carvings, music, jewelry, clothing, etc.
To be able to create in a way other than rp and writing would make the game much more fun for me and I think it is an essential aspect of social development. The point at which rl communities became able and willing to support full-time artists is an important demarkation of social and economic development.
I would love to have a char who makes sculptures from clay (and marble if it's ever found). There must be some way to program things which are unique. I could make the sculpture in rl but I'm no good at figuring out how to program it or whatever...but I know some of you are. Isn't there some way? Same with wood carvings, music, jewelry, clothing, etc.
To be able to create in a way other than rp and writing would make the game much more fun for me and I think it is an essential aspect of social development. The point at which rl communities became able and willing to support full-time artists is an important demarkation of social and economic development.
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The Industriallist
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The most obvious problem with sculpture is that cantr has essentially no visual component, and has a very obvious lack of any 3-d places for purely 3 dimensional art forms to inhabit.
You could reasonable create a 'sculpture' object with a lengthy creator-specified description so people should know what it looks like, but I think that's one of the worst ideas possible for cantr.
The next most obvious is that the game engine has no sane way of calculating the time or material it would take to make some random bit of statuary.
You could reasonable create a 'sculpture' object with a lengthy creator-specified description so people should know what it looks like, but I think that's one of the worst ideas possible for cantr.
The next most obvious is that the game engine has no sane way of calculating the time or material it would take to make some random bit of statuary.
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- kinvoya
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- Yo_Yo
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The ability to hit people with cars while traveling. It could make some cars not go as fast as they could. And if they did, it would highly increase the risk of hitting someone.
Dunno. I think it'd be funny to run someone over with a sportscar or mini-van.
Dunno. I think it'd be funny to run someone over with a sportscar or mini-van.
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