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Etoile
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Jetlag
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Well, a Cantr day has 8 hours, each of 36 minutes, so a Cantr day is 288 Cantr minutes.
A Cantr day is equivalent to 25 real hours (so the roll-over doesn't favour one part of the world all the time). 25 real hours is 1500 real minutes.
And if 288 Cantr minutes is 1500 real minutes, then one Cantr minute is 5.21 real minutes.
Unless I've got my sums wrong, that's 5 minutes 12.6 seconds.
A Cantr day is equivalent to 25 real hours (so the roll-over doesn't favour one part of the world all the time). 25 real hours is 1500 real minutes.
And if 288 Cantr minutes is 1500 real minutes, then one Cantr minute is 5.21 real minutes.
Unless I've got my sums wrong, that's 5 minutes 12.6 seconds.
- Blackdeath
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- Chris Johnson
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However since the move to the new server the roll over seems to be happening at the same time each day,C. 9.30am GMT - about 30 mins before this post
A Cantr day now seems to be 24 RL hours so a Cantr minute is 5 RL Minutes
I may be wrong about this but I'm sure I would have noticed the hourly creep
A Cantr day now seems to be 24 RL hours so a Cantr minute is 5 RL Minutes
I may be wrong about this but I'm sure I would have noticed the hourly creep
- Black Canyon
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Cookie
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Jetlag
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Cookie Monster wrote:Wouldn't it just be simpler to have easier numbers, I mean 36 minutes in an hour thats pretty ridiculous.
Are numbers like 36 and 8 really any more rediculous or awkward than 24 or 60? I work for solicitors, and they always count their time in units of 6 minutes, because it's 1/10 of an hour.
As so many other things in Cantr have numbers that don't match real life, I don't see why time should.
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Cookie
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Jetlag
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If we used real world time, whose real world time would we use? GMT? EST? It'd always be wrong for most of the players and right for the lucky few whose time zone got chosen. If we use something arbitrary, it's equally odd for everyone.
There's also the fact that so much in Cantr depends on time, and if we used real time, then server problems couldn't be taken into account. If the server goes down for six hours, then nothing should have happened in the Cantr world during that time, and it's probably quite easy for the people who deal with that kind of thing to makes sure that's the way it works. If we tied the time to the real world, then time would either jump on by six hours when the server gets back to nromal, or the Powers That Be would have a hellish time trying to get it all sorted out again.
There's also the fact that so much in Cantr depends on time, and if we used real time, then server problems couldn't be taken into account. If the server goes down for six hours, then nothing should have happened in the Cantr world during that time, and it's probably quite easy for the people who deal with that kind of thing to makes sure that's the way it works. If we tied the time to the real world, then time would either jump on by six hours when the server gets back to nromal, or the Powers That Be would have a hellish time trying to get it all sorted out again.
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Cookie
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Cookie
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