Drop a project and run out, one click

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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SekoETC
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Drop a project and run out, one click

Postby SekoETC » Mon Feb 14, 2005 9:59 am

Could it be possible that the move around buttons would be visible even when you are working on a project and you would automatically stop the project when you start travelling / go to or leave from a room? Or even better if there could be direction buttons in the events screen. Since when the server is working slowly, going out is formed of a process
1) Politely inform the others you'll be going
2) Drop the project
3) Load the location page
4) Click to move
Each state will take minutes to load.
Ok I know Cantr is no chatroom but be this a more simple system, all you'd need is /quit g2g now bye

I just know you hate this if you even got what I was trying to say but maybe something could be worked on it.
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Cookie
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Postby Cookie » Mon Feb 14, 2005 10:50 am

Just wait until the new server.
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Nixit
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Postby Nixit » Tue Feb 15, 2005 12:15 am

Perhaps she's saying this will help the server?
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
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SekoETC
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Postby SekoETC » Tue Feb 15, 2005 5:58 am

It would, slightly, since instead of loading the location page you'd only reload the events page once instead of twice or even three times.
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Solfius
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Postby Solfius » Tue Feb 15, 2005 3:16 pm

I think just allowing people to use the location/building buttons whilst working on projects (whereby using them leaves the project they are on) would help cut it down to 3 steps (1. say goodbye, 2. load page, 3.click button) which I think is a good return for a quick solution (trying to do more than that would be a lot more difficult and time consuming)
Lumin
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Postby Lumin » Tue Feb 15, 2005 4:22 pm

On a (sort of) similar subject, one thing that takes wastes minutes and drives me nuts is hunting.

You have to click 'Location', click 'Funky-looking Duck' click the animal you want to hit, then select your weapon and click to actually hit it.

And then you get taken back to the events page and have to repeat the process all over again, usually several times, since most people don't just hunt one animal.

It would definitely be nice if after hitting one you were taken right back to the screen with the list of animals, thus saving two clicks for each one you hunt.
Sarah
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Postby Sarah » Tue Feb 15, 2005 5:12 pm

Use your back button to get back to the list of animals if you want to hit more than one, it's quicker.
Lumin
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Postby Lumin » Tue Feb 15, 2005 5:22 pm

Thanks for the sugggestion, I'll have to try that. (Though I tend to avoid the back button as using it sometimes gets me MySQL errors all over the place...)
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Solfius
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Postby Solfius » Tue Feb 15, 2005 6:28 pm

you can use the back button for going through the object/location/ inventory screens etc, as well as animal hunting.

The only thing I can think of which consistently produces an error is going back after just setting somebodies name

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