Spice up the Swedish area...
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- Pirog
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Spice up the Swedish area...
I think something must be done about the Swedish area.
It is almost crippled since it lacks a lot of vital resources.
To not have coal or clay is one thing...but since there are no animals giving hide people can't even make basic tools.
Everything demands very hard work and without hide people can't even build cots to rest.
It is really hard to recruit Swedish players when they start in an area even less developed than the stone age...
It is almost crippled since it lacks a lot of vital resources.
To not have coal or clay is one thing...but since there are no animals giving hide people can't even make basic tools.
Everything demands very hard work and without hide people can't even build cots to rest.
It is really hard to recruit Swedish players when they start in an area even less developed than the stone age...
Eat the invisible food, Industrialist...it's delicious!
- SekoETC
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- Pirog
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- SekoETC
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Mammoths then?!
Huh, huh?
Hmm, being stomped to death...
*Pondering, scratching head*
On second thought, maybe not. But all animals to hold a reasonable amount of hide are probably dangerous to some level.
...Hey, I got the perfect idea - a nude sloth!
What? What's wrong with that?
If it were a regular sloth it would have fur... 
Hmm, being stomped to death...
*Pondering, scratching head*
On second thought, maybe not. But all animals to hold a reasonable amount of hide are probably dangerous to some level.
...Hey, I got the perfect idea - a nude sloth!
What? What's wrong with that?
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The Industriallist
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- Nick
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Re: Spice up the Swedish area...
Pirog wrote:Everything demands very hard work and without hide people can't even build cots to rest.
Why does everyone assume you can rest on cots? Has anyone done this yet?
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rklenseth
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Re: Spice up the Swedish area...
Pirog wrote:I think something must be done about the Swedish area.
It is almost crippled since it lacks a lot of vital resources.
To not have coal or clay is one thing...but since there are no animals giving hide people can't even make basic tools.
Everything demands very hard work and without hide people can't even build cots to rest.
It is really hard to recruit Swedish players when they start in an area even less developed than the stone age...
Are you telling me that there were never animals in the Swedish Area? I imagine if that is the case that is a mistake.
- SekoETC
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rklenseth
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- SekoETC
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- Jos Elkink
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Bear
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I like it the way it is really, it's challenging and it'll take some time but I'm fine with it.Jos Elkink wrote:I tried to make the Swedish area more interesting by not making it all easy to find and to stimulate interesting interregional trade. Is it really true that areas are only interesting to play if all materials are easy to find?
- Pirog
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- Location: Gothenburg, Sweden
Lenseth>
I have been around the whole island. Unless missing something vital there are no animals giving hide and no coal or clay...
Jos Elkink>
The problem is that without hide it is hard to even maintain a stone age level of living. That it is impossible to make iron is stimulating in one way, but hide is needed for a lot of basic things...
As it is now people can't make anything.
Clothes from anything else than fur is impossible, tools are practically only made of bone etc.
From the perspective of player growth I see this as a problem...because unless you end up in interesting RP situations life on the Swedish island gets boring very fast.
The few tools from "the old ones" that are made of iron will also disappear over time...making it even harder to survive.
As it is now I find myself saying "you should make characters in the Englisg area too, because the Swedish one is kind of slow" when I'm recruiting and that doesn't feel good...
Without iron there would still be a huge need for interregional trade even if hide and other resources were available.
I have been around the whole island. Unless missing something vital there are no animals giving hide and no coal or clay...
Jos Elkink>
The problem is that without hide it is hard to even maintain a stone age level of living. That it is impossible to make iron is stimulating in one way, but hide is needed for a lot of basic things...
As it is now people can't make anything.
Clothes from anything else than fur is impossible, tools are practically only made of bone etc.
From the perspective of player growth I see this as a problem...because unless you end up in interesting RP situations life on the Swedish island gets boring very fast.
The few tools from "the old ones" that are made of iron will also disappear over time...making it even harder to survive.
As it is now I find myself saying "you should make characters in the Englisg area too, because the Swedish one is kind of slow" when I'm recruiting and that doesn't feel good...
Without iron there would still be a huge need for interregional trade even if hide and other resources were available.
Eat the invisible food, Industrialist...it's delicious!
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Bear
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- Pirog
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- Location: Gothenburg, Sweden
Really?
I have never seen any other animals than gorillas, hawks, koalas and toucans...or anyone having hide for that matter.
I'm only talking about the Sserperia-Ssonigo-Szef..whatever island though...I don't have any characters on the other one.
I have never seen any other animals than gorillas, hawks, koalas and toucans...or anyone having hide for that matter.
I'm only talking about the Sserperia-Ssonigo-Szef..whatever island though...I don't have any characters on the other one.
Eat the invisible food, Industrialist...it's delicious!
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