Game changes - discussion about implemented changes.
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- computaertist
- Posts: 674
- Joined: Sun Dec 30, 2012 3:33 am
Re: Game changes - discussion about implemented changes.
Many cheers for Greek!
Dziękuję!
Dziękuję!
Mark Twain wrote:Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Game changes - discussion about implemented changes.
*Wiro wrote:Wood plates now take 1 day because 3 days was excessive (bookcase: 2 days, barrel: 3 days) and the new tableware uses similarly short times. It used to be important because wood is "cheap" but with custom descriptions everything can be "expensive".
We'll soon make all glass items use refining skill, so expect that to happen in the next week. Any projects you set up -now- will still use the old skill (or no skill) even if finished later, so you can plan ahead if you wish.
Foul-smelling soap was finally changed to lard soap. In addition, soap will no longer decay over time. Instead, it will use a decay-per-use system where each use makes it decay a little more. We're hoping that this will mean more people will use soap now and hopefully you will let us know if it changed things for you in-game. Shop owners everywhere rejoice.
Also, wheeled display case. Bookcases can be disassembled. Carvings and figurines are visible from inventory. Several new items can be labelled. Also, paper bags are new.
Enjoy.
I just noticed the soap change. And THANK YOU for balancing wooden plates, that one always used to bug me.
- Snowdrop
- Posts: 473
- Joined: Wed Jan 29, 2014 8:23 am
Re: Game changes - discussion about implemented changes.
I like the sound of just about all of those changes, and I certainly look forward to making some soaps now! 

- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Game changes - discussion about implemented changes.
Minor changes in preparation for the new lamps being added:
- candle lifetime went from 5 days to 40 days
- fireplaces now allow custom lengths for "cozy fire" project, because it was deemed annoying to set up a new project every day
As usual please report any bugs.
EDIT:
- All glass projects now use refining. Old projects were not affected.
- Jewelry boxes are now lockable.
- Coffee candy
- candle lifetime went from 5 days to 40 days
- fireplaces now allow custom lengths for "cozy fire" project, because it was deemed annoying to set up a new project every day
As usual please report any bugs.
EDIT:
- All glass projects now use refining. Old projects were not affected.
- Jewelry boxes are now lockable.
- Coffee candy
Read about my characters by following this link.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Game changes - discussion about implemented changes.
*Wiro wrote:- fireplaces now allow custom lengths for "cozy fire" project, because it was deemed annoying to set up a new project every day
YES THANK YOU
All other changes also great.
- Shedevil
- Posts: 390
- Joined: Wed Mar 19, 2014 6:25 pm
Re: Game changes - discussion about implemented changes.
*Wiro wrote:Minor changes in preparation for the new lamps being added:
- candle lifetime went from 5 days to 40 days
- fireplaces now allow custom lengths for "cozy fire" project, because it was deemed annoying to set up a new project every day
As usual please report any bugs.
EDIT:
- All glass projects now use refining. Old projects were not affected.
- Jewelry boxes are now lockable.
- Coffee candy
Coffee candy? How is that supposed to be made? Wiki isn't updates yet and I can't seem to find it on any machine currently available near my cook.
Oh look, another glorious morning… makes me SICK!
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Game changes - discussion about implemented changes.
Campstove!
Read about my characters by following this link.
- Shedevil
- Posts: 390
- Joined: Wed Mar 19, 2014 6:25 pm
Re: Game changes - discussion about implemented changes.
Thank you! ^^
Oh look, another glorious morning… makes me SICK!
- sherman
- Public Relations Chair/Translator-Finnish (PR)
- Posts: 915
- Joined: Tue May 14, 2013 10:58 am
- Location: Finland, Helsinki
Re: Game changes - discussion about implemented changes.
Foul-smelling soap was finally changed to lard soap. In addition, soap will no longer decay over time. Instead, it will use a decay-per-use system where each use makes it decay a little more. We're hoping that this will mean more people will use soap now and hopefully you will let us know if it changed things for you in-game. Shop owners everywhere rejoice.
Damn, just as my soaps decayed away. This is good improvement however cause now you can use soaps more often

Don't fight a battle if you don't gain anything by winning.
-Erwin Rommel-
-Erwin Rommel-
- Friar Briar
- Posts: 429
- Joined: Mon Sep 08, 2014 8:57 pm
Re: Game changes - discussion about implemented changes.
GreeK wrote:Hello,
Please also be prepared for a change in the burying process in the following days.
After the change, dead bodies will not disappear immediately when the project is started. They will be removed from the game only when the burying project is complete.
To ensure project progress the body will need to be in the same location, so it'll work the same as for repairs or disassembling.
It also means that bodies that were already removed by currently existing and unfinished burying projects will need to be recreated to keep all projects (old and new) consistent.
Kind regards,
Aleksander Chrabąszcz (GreeK)
THIS IS THE RESURRECTION!!! ARISE!!!



Kind regards,
Friar Briar :3
-
- Posts: 67
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Re: Game changes - discussion about implemented changes.
Please let there be a bug on Halloween, and all the corpses EVER show up in the streets.
- Carrot Lord
- Posts: 61
- Joined: Mon Aug 03, 2015 7:34 pm
Re: Game changes - discussion about implemented changes.
Father Brian wrote:Please let there be a bug on Halloween, and all the corpses EVER show up in the streets.
OH GOD NO.
You say: "*dramatically falls on the cot, curling up and screeching* *what is it doing is it crying what*"
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Game changes - discussion about implemented changes.
Father Brian wrote:Please let there be a bug on Halloween, and all the corpses EVER show up in the streets.
I want the bug where all old characters come back to life again.
And then they'll just stand there. Staring.
- *Wiro
- Posts: 5855
- Joined: Mon Sep 29, 2008 1:24 pm
Re: Game changes - discussion about implemented changes.
Father Brian wrote:Please let there be a bug on Halloween, and all the corpses EVER show up in the streets.

Read about my characters by following this link.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Re: Game changes - discussion about implemented changes.
*Wiro wrote:

Seems about right.
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