Doug R. wrote:I have people in my town that don't seem to fit in, but I never ignore them. It's true, after the first few days, I stop going out of my way to involve them, but I think ultimately, the character needs to involve themselves, and if that means staying around and making their own group of friends because they never break into the established group, that's good. If we're all in the same happy family, there's never going to be any conflict. It would be really interesting for a town leader to die, and a discussion actually need to be required over who to replace them. Group A's person or Group B's person? That's one of the good things Zuzi had going for it and why it's probably such a drama magnet: It's home to the Order and the regular townies, and often they don't see eye to eye on things. It's two universes existing in the same space, and that causes problems, for the better (for the game).
I have no issue with conflicting groups coexisting, peacefully or not so peacefully. Conflict is the only thing that can drive the game forward, even if that means that the players who like their immortal tea parties are going to be dragged, kicking and screaming, into history. It's ultimately for the better of the game.
What I have a huge problem with is those places that neglect newspawns not physically but culturally. I'm talking about places that have next to no possibility for a newcomer to reasonably enter into their society. It's really bizarre. Most towns will absolutely provide free sustenance to newspawns who stay awake and working, because hey, cheap indefinite labor, why not? I understand not every town is going to be the most welcoming to outsiders, but shouldn't we expect such societies to advertise themselves as such, rather than pretend to be inviting? Which to me would be absolutely fine; there should absolutely be groups that are suspicious and unwelcoming of strangers. I just find it strange and disappointing that most towns that are like this, that really would honestly just not give a damn if that newspawn starves to death within the first few years, still feel the need to pretend like they care. It's counterproductive to lie. I'd much, much, much prefer if they'd just say, "Hey, this road over there probably leads to more welcoming towns that might give two shits about you, here take a bit of food so you have a fighting chance of not starving to death, good luck and frankly, good riddance. Sorry you were born here."