Postby saztronic » Sat Sep 07, 2013 1:12 am
I think the thing that bugs me most about the current game, is the seeming lack of anything to strive for...
When I first started playing (Day 1000?) I can vividly remember the Blackrocks... I have picture in my head of what that forest used to look like, it had roles that were defined but not constricting, etc. The only vehicles were bikes/tandems. There was no such thing as aluminum, or many other resources in game. Ships could be built but I think not even cabins at that time. No one was excessively rich... the Blackrocks had 5 people working in a smithy full time to churn out the weapons everyone in town needed to make it a feared martial force.
Over time, new and interesting things got added... aluminum, vehicles of all sorts (no fuel required at first), new clothes and jewelry, new islands opened up, more complex tools, then fuels got added, even the addition of herbs/medicinals, as incomplete as that still is, was interesting. Even the last time I played (early to mid 2000's?) it seemed like there was still this technological progression one could strive for. It took a lot of work, coordination, and dedication to make a pickup truck.
I know I'm echoing a lot of complaints here, but I have a character sitting in a town I used to know well as an interesting place that specialized in one particular type of production. There are 20 buildings there and another 25 vehicles, and the town is completely deserted. Not a single person in it. There is a glut of overproduced goods the world over. I don't know why I'd ever produce something, when if i wandered a bit, I could probably find that same thing abandoned and appropriate it. No one would care.
And the kinds of systemic changes, ones that really layered on new technology and possibility, don't seem to be happening anymore -- unless someone can disabuse me of this perception. Cantr has the feel of an empire in decline, past its prime and stuck with no forward progress possible. The people living in it have a vague sense of dissatisfaction and wondering what it all means, but can't really put their finger on why they're dissatisfied. The game's number of players has shrunk precipitously from its height.
I know Jos said a reset would never happen, and god knows the volunteer programmers probably don't have time to be adding complex new things like air travel, or non-road (free-ranging) travel, or the invention of electric power stations and resulting fixtures, abilities, machinery; or the advent of iron steamships with cannon; or firearms generally (which would quickly render blades obsolete), or whatever... but I think without innovations that game-changing in scale, the game isn't going to change. It's reached a point of stagnation.
The oldbies I see on this forum... most of them I see talking about what's not working for them anymore, or how they find it more difficult to stay engaged. The newbies... there are less of them, and they are less excited.
As I wind up I realize I don't think this annoys me or puzzles me, actually, it's not anybody's fault and it's understandable, but it's more just kind of a bummer.
I kill threads. It's what I do.