Cantr's 10-yr anniversary - miracle raffle - pie in the sky

General out-of-character discussion among players of Cantr II.

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Armulus Satchula
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Armulus Satchula » Fri Jun 01, 2012 1:34 pm

I'd like to bring back to life one character of another player and i'm pretty sure that player wants to bring back that character too. We miss her :(. *pokes meem*
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Henkie
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Henkie » Fri Jun 01, 2012 1:37 pm

I want an übershield!
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Doug R.
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Doug R. » Fri Jun 01, 2012 1:57 pm

I think I'd switch the gender of one of my characters...
Hamsters is nice. ~Kaylee, Firefly
Elizabediath
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Elizabediath » Fri Jun 01, 2012 2:07 pm

Odmłodzić wszystkich do 25 lat.

Google Translator:
Younger all for the 25 years.
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Thunder
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Thunder » Fri Jun 01, 2012 2:29 pm

Everything up there, plus...

Have my character never get killed by a heart attack
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Doug R.
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Doug R. » Fri Jun 01, 2012 2:46 pm

Thunder wrote:Have my character never get killed by a heart attack


Well, heart attacks happen when a player unsubs or asks the PD to kill a character, so if you don't do either of those things, it won't happen. :wink:
Hamsters is nice. ~Kaylee, Firefly
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Sillysavage
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Sillysavage » Fri Jun 01, 2012 2:58 pm

Implementing a ships/town bell. Just like when a character can hear someone begin breaking a lock, they can also hear a town bell or ships bell ring. Normally used for town meetings, religious services or if trouble is brewing. Or as a way to let sailors know that their watch onboard ship is ready to commence or is over with.
That way no one has to run around knocking on all the doors trying to notify people of what is going on. Warning!!! Bell is ringing! Better go see what's going on!
Thank you....
If you can learn to read and write...you can educate yourself.
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Chroma Key
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Chroma Key » Fri Jun 01, 2012 3:16 pm

Can you make my favourite character wake up more often?
No? Didn't think so. :cry:
In that case... :twisted:
"She could make something sound stupid just by hearing it.”
"For a short moment there, you almost sounded human."
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Tiamo
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Tiamo » Fri Jun 01, 2012 3:56 pm

Inventions
Unique items can be invented, one for each skill apart form strength and fighting (project details supplied by RD). There will be one inventor for each of those items (a random character who is expert at the specific skill). Only the inventors know how to make the item they invented (can start the necessary project(s) and know the requirements). This is done by supplying the 'magic word' only he/she knows in the process of starting the project(s). Other characters will not even know the item can be made!

The inventor can choose to spread the word in game and let other chars create the item too (when they are experts!). Or not :P .
Twenty in-game years after the item is first completed the knowledge of how to make the item will have spread anyway, so anyone can make the item (but must still be an expert at the skill). At that time the item can be added to the build menu and details can be shown in the wiki. After a longer time the expert requirement can be lifted too.

Items of course should be top-level tech and should introduce new possibilities or move limits within the game (train/air travel, silent lockpicking, use of electricity, etc). The mechanism can be reused for later inventions.
I think ...
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Sillysavage
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Sillysavage » Fri Jun 01, 2012 4:02 pm

Tiamo wrote:Inventions
Items of course should be top-level tech and should introduce new possibilities or move limits within the game (train/air travel, silent lockpicking, use of electricity, etc). The mechanism can be reused for later inventions.




Oooooohhh....I like that! :)
If you can learn to read and write...you can educate yourself.
Erwin
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Erwin » Fri Jun 01, 2012 4:11 pm

I would probaly just make an accepted suggestion I like first priority, I don't need miracles. 8)
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dinallt
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby dinallt » Fri Jun 01, 2012 7:19 pm

Being able to turn water into wine. :evil:
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Doug R.
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Doug R. » Fri Jun 01, 2012 8:10 pm

Tiamo wrote:Inventions
Unique items can be invented, one for each skill apart form strength and fighting (project details supplied by RD). There will be one inventor for each of those items (a random character who is expert at the specific skill). Only the inventors know how to make the item they invented (can start the necessary project(s) and know the requirements). This is done by supplying the 'magic word' only he/she knows in the process of starting the project(s). Other characters will not even know the item can be made!

The inventor can choose to spread the word in game and let other chars create the item too (when they are experts!). Or not :P .
Twenty in-game years after the item is first completed the knowledge of how to make the item will have spread anyway, so anyone can make the item (but must still be an expert at the skill). At that time the item can be added to the build menu and details can be shown in the wiki. After a longer time the expert requirement can be lifted too.

Items of course should be top-level tech and should introduce new possibilities or move limits within the game (train/air travel, silent lockpicking, use of electricity, etc). The mechanism can be reused for later inventions.



Better suggest it so it gets accepted by 3650!
Hamsters is nice. ~Kaylee, Firefly
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Zlotnik
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Zlotnik » Fri Jun 01, 2012 8:51 pm

1. Mysterious Island with all precious resources and metals (gold, silver, diamonds and so on)
2. Teleporting gate on sea from one point of cantr world to location on opposite place of "globe".
3. Adding one new road between two chosen locations on map (even long one).
4. Yup, Kraken on sea which could crash ships(mving chars to first near land location), necessarily.

Didn't choose which one i would choose.
Brimstar
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Re: Cantr's 10-yr anniversary - miracle raffle - pie in the sky

Postby Brimstar » Fri Jun 01, 2012 10:38 pm

I'd like to see items given skill level so that anyone can make a bone knife, but only an expert can make a diamond encrusted sabre, for example. Or anyone can bake a potato, but it takes higher skill to bake bread or make a cake. Make the skills actually mean something. Give me a reason to keep doing something over and over.

PIPE ORGAN!!!!!

Helicopters.

If I win, I want the miracle of being able to tame horses, which would then become a different animal (tame horse instead of horse), and when there is a small population, they start to breed. And then they can be ridden to the next town and sold. And then we can have cowboys. And maybe after that the cowboys can drive animals from one town to the next. And I'd like to be able to teach people how to train horses, so that more people can ride horses. Ditto elephants, because then my tame elephant could move my pile of 100k grams of stone in one big pull.

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