Dragging animals?

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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cantrpotatoe
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Dragging animals?

Postby cantrpotatoe » Wed Aug 18, 2004 11:31 pm

what about dragging animals into a building? then it would be possable to have a pet, or to cage up harmful animals without killing them ( more humane i think)
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Anthony Roberts
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Postby Anthony Roberts » Thu Aug 19, 2004 12:51 am

This has already been suggested /one million times/. Literally.

It's in the works, I know for sure, because Domestication of Animals will eventually be possible. Just not yet, and not for some time. It's a very complex thing to work out.
-- Anthony Roberts
cantrpotatoe
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Postby cantrpotatoe » Thu Aug 19, 2004 1:26 am

oh.. sorry for posting this :lol: in the future i will use the search engine..
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Anthony Roberts
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Postby Anthony Roberts » Thu Aug 19, 2004 1:59 am

Oh no need to be sorry. If it sounded like I was being snappy at you, I wasn't :) - I was just pointing it out.

Don't take offence. Never take anything I say that seems rude seriously, it's either a joke or interpreted wrong :P - I'm not an angry type of person, I wouldn't flip off on something so simple as a repeated suggestion :P
-- Anthony Roberts
cantrpotatoe
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Postby cantrpotatoe » Thu Aug 19, 2004 4:11 am

I know... i just wasnt sure if it had been talked about before...
and no.. i didnt think you were snappy or rude...
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nitefyre
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Postby nitefyre » Thu Aug 19, 2004 4:53 am

cantrpotatoe wrote:I know... i just wasnt sure if it had been talked about before...
and no.. i didnt think you were snappy or rude...


*frowns, watching cantrpotatoe shake on his one knee*

Anthony's an ex Khmer Rouge boss, and he will kill you on a dime if he ever had GAC powers. But *smirks* he don't got it.

Although the idea has been suggested before, I'll take the oppurtunity to resuggest barns to hold animals, and domesticated livestock in. Of course as well, garages for vehicles.
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Anthony Roberts
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Postby Anthony Roberts » Thu Aug 19, 2004 2:09 pm

Khmer? What the hell is that. I'm not Crime Boss. I'm a Monopolising Business Man.

Cantrpotatoe, I'm sueing you for pissing yourself while being scared shitless of me :) You damaged the forums with your urine. :P - lol

Okay, Nitefyre, I can 'add' Garages and Barns as buildings, but they won't have the ability to hold vehicles or animals, so they'd be a normal building until they CAN hold them. Sound good, or just wait till they have a use?
-- Anthony Roberts
Xander
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Postby Xander » Thu Aug 19, 2004 2:11 pm

Khmer Rouge. Used to run Cambodia/Kampuchea in the 1970's
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Anthony Roberts
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Postby Anthony Roberts » Thu Aug 19, 2004 2:30 pm

Xander wrote:Khmer Rouge. Used to run Cambodia/Kampuchea in the 1970's


Yeah, well, Cambodia wasn't covered in my History class. And, I wasn't even alive in 1970 - Not even as a little sperm, I was just a strand of DNA somewhere in the sky.
-- Anthony Roberts
The Industriallist
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Postby The Industriallist » Thu Aug 19, 2004 3:03 pm

Say what? Wait...if you don't live in the US, then you might not have covered the Vietnam War. One of the little 'side effects' of which was the Khmer Rouge taking over Cambodia and systematically killing a large portion of the population, particularly any intellectuals.

One of the major historical examples of extreme evil
http://www.encyclopedia.com/html/k/khmerr1ou.asp

There is a little information found trivially on google...
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
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Spectrus_Wolfus
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Postby Spectrus_Wolfus » Fri Aug 20, 2004 12:51 am

could also just go to the video stoe and see if you can rent the movie "the killing feilds"
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Pulpcatcher
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Postby Pulpcatcher » Sun Aug 22, 2004 11:51 pm

Sorry to cut into the history class...

but that barn idea's a good one. I had been thinking about how it wouldn't make any sense to drag a herd of animals into a cottage or some such building, but now that puts my mind at rest. Maybe a normal building could contain just one or two animals, afterall in the past people would live in the same room as their prize cow, pig etc.
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kroner
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Postby kroner » Mon Aug 23, 2004 2:40 am

having animals and people living in the same buildings is something that characters should decide for or against in game. it's not something the programming department should deem correct or incorrect. having a new type of building for animals is ridiculous. it should be possible to drag them into any type. if you want a barn you can call your building or cottage "barn".
DOOM!
The Industriallist
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Postby The Industriallist » Mon Aug 23, 2004 3:00 am

In the winter in some environments all the livestock would move into the house for warmth. For all that matters.

The number of animals you could fit in a building should depend on the size of the animals and the size of the building. There definitely shouldn't be special storage limits for animals.

Ought to be hard to get many buffalo into a cottage, though. :lol:
"If I can be a good crackhead, I can be a good Christian"



-A subway preacher
cantrpotatoe
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Postby cantrpotatoe » Mon Aug 23, 2004 3:04 am

you should also be able to put small animals in crates or boxes , that would be funny to see.

You see a man in his twenties put his chicken in the box.
:lol:

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