Dead Bodies
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- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
Done.
- Snickie
- RD/HR Member/Translator-English (LD)
- Posts: 4946
- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Dead Bodies
There was a duplicate dead body in Scarab Haunt. One was buried, the other has given me an error saying it cannot be buried because someone already buried it. Can it be cleared please?
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
I can't find neither a dead body or a burial project in Scarab Haunt.
- Snickie
- RD/HR Member/Translator-English (LD)
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- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Dead Bodies
It's because somebody moved it, and now I have to figure out where. -grumble grumble-
Edit: Scarab Haunt Jail is where the duplicate was moved.
Edit: Scarab Haunt Jail is where the duplicate was moved.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
It has been removed.
- Snickie
- RD/HR Member/Translator-English (LD)
- Posts: 4946
- Joined: Tue Jul 06, 2010 5:28 pm
- Location: FL
Re: Dead Bodies
Thanks.
-snicker- This could make for some interesting roleplay.
-snicker- This could make for some interesting roleplay.

- miirkaelisaar
- Posts: 526
- Joined: Wed Jun 29, 2011 8:47 pm
- Location: Desert.
Re: Dead Bodies
Can you move a body from a ship cabin? I know it could be done but it would take a long wait and I was wondering. It would be nice to have the cabin back.
If you can, the ship is Nightingale, off the coast of Keldorn on Burgeo, the cabin's title is ,,o`o`o`,,, It's the only object in the cabin but I guess it's a very small cabin.
If you can, the ship is Nightingale, off the coast of Keldorn on Burgeo, the cabin's title is ,,o`o`o`,,, It's the only object in the cabin but I guess it's a very small cabin.
“No institution can function smoothly if there is disunity among it's members.”
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
Moved.
- RedQueen.exe
- Posts: 1187
- Joined: Thu Dec 30, 2010 8:41 pm
- Location: Deep in an underground research facility.
Re: Dead Bodies
I think it would have been more fitting if her dead fingernails had lodged so tightly that she became permanently unmovable. 

"What I really don't understand is what kind of recipe do you want because you talked about porn, phones and cooking and I became lost" - Vega
"Fate loves the fearless" - James Russell Lowell
"Fate loves the fearless" - James Russell Lowell
-
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Dead Bodies
This is bs, especially considering the situation. That body should not have been moved and they should have been told they had to wait like everyone else, why does this get special consideration.
- miirkaelisaar
- Posts: 526
- Joined: Wed Jun 29, 2011 8:47 pm
- Location: Desert.
Re: Dead Bodies
Thanks Echo
My mistake LOL I thought this was a dead body thread ^ ^" I've used it before and no one got mad, sorry.
My mistake LOL I thought this was a dead body thread ^ ^" I've used it before and no one got mad, sorry.
“No institution can function smoothly if there is disunity among it's members.”
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
I wasn't aware of no situation, and tried to help a player. I have moved the body back.
-
- Posts: 938
- Joined: Fri Mar 26, 2010 7:15 pm
Re: Dead Bodies
Thank you.
- EchoMan
- Posts: 7768
- Joined: Fri Aug 26, 2005 1:01 pm
- Location: Stockholm, Sweden
Re: Dead Bodies
As Doug pointed out to me there is a policy that I wasn't aware about that we don't move bodies from anywhere except vehicles. Don't ask me why we separate vehicles from other locations in this policy, but that is how it currently is.
- miirkaelisaar
- Posts: 526
- Joined: Wed Jun 29, 2011 8:47 pm
- Location: Desert.
Re: Dead Bodies
Oh, that's okay, thanks anyway ^ ^ I was just wondering if it could be done but now I know.
“No institution can function smoothly if there is disunity among it's members.”
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