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- Solfius
- Posts: 3144
- Joined: Wed Jul 16, 2003 5:31 pm
a grid would be a location, and then right next to it is another location, take a turn to travel between them, maybe you could set a direction to keep travelling if you wanted.
There would still be 8 or whatever roads to choose, but they wouldn't be very long because the next location would be so close.
So there are more roads and locations, they are just near to each other
There would still be 8 or whatever roads to choose, but they wouldn't be very long because the next location would be so close.
So there are more roads and locations, they are just near to each other
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Meh
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- Solfius
- Posts: 3144
- Joined: Wed Jul 16, 2003 5:31 pm
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Meh
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- Solfius
- Posts: 3144
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Meh
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- thingnumber2
- Posts: 661
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rklenseth
- Posts: 4736
- Joined: Fri Aug 22, 2003 12:46 am
I think the grid system would work best if you could travel to so many places a turn until you get to tired. Someone with higher endurance could travel longer. But people would have to rest every now and then. Give us a use for beds. So people would have to put their characters to sleep after doing something after so long. So their characters would be regaining their endurance while they slept so the player doesn't have to worry about getting on all the time.
- g1asswa1ker
- Posts: 1003
- Joined: Sat Jul 19, 2003 4:32 pm
- Location: Rome, NY
sleeping
Yes this is sound really nice...would love to see it in action
Somehow you strayed and lost your way,
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
and now there'll be no time to play,
no time for joy,
no time for friends
- not even time to make amends.
You are too naïve if you do believe life is innocent laughter and fun.
- thingnumber2
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rklenseth
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- Solfius
- Posts: 3144
- Joined: Wed Jul 16, 2003 5:31 pm
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rklenseth
- Posts: 4736
- Joined: Fri Aug 22, 2003 12:46 am
Though it can be done if you are trained and know what you are doing. Maybe when weather is added people could either get ill from exposure or even die which would mean they would have to make warm clothing or build fires to keep themselves warm and alive. Plus, being in a shelter doesn't necessarily protect you from the elements. If it is cold you would still need to build a fire and wear warm clothing.
Maybe in places where it is cold a person can get frostbite and even freeze to death depending on how cold it is and what type of clothing they have. In places where it is hot people can sunburn, get dehydrated (water can be added to the game again), heat stroke etc... Clothes in a way make a culture and a lot of it depends on waht resources they have near them and what type of weather and element they live in.
Maybe in places where it is cold a person can get frostbite and even freeze to death depending on how cold it is and what type of clothing they have. In places where it is hot people can sunburn, get dehydrated (water can be added to the game again), heat stroke etc... Clothes in a way make a culture and a lot of it depends on waht resources they have near them and what type of weather and element they live in.
- Solfius
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swymir
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