Things you really want to see in "Cantr Statististics

General out-of-character discussion among players of Cantr II.

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Re: Things you really want to see in "Cantr Statististics

Postby mojomuppet » Wed Jul 14, 2010 8:46 pm

So making a bathtub as soon as my char get time. Wooot! :P
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Re: Things you really want to see in "Cantr Statististics

Postby CrashBlizz » Sun Jul 18, 2010 3:04 pm

Subject: Characters that irritate you/yours -

Surly wrote:Any character who believes wiping out a town with no element of role-play is in any way appropriate.

War in Cantr has a pretty direct correlation to declines in the player base. Hardly surprising as to most war-mongers, war consists of no more than systematic genocide. Surprisingly, that's not fun for anyone else. Then all the good role-players quit and you end up with the desolate wastelands of the English islands.

The Blojt slaughter, for example, as over 6 years ago. And Blojt has never been quite the same.



Ok so this got me thinking. Would there be some way of comparing the player base before and after any large wars? (I know getting dates for it will be difficult and also what is a war and what isn't but you get the idea) I'd be most interested in the Lad war against Alenz Hills/DoUrden or should I say Alenz Hills/DoUrden's war against Lad. I regret that I was only just starting at this time and wasn't that into the game. The RP from what I saw was exceptional and I find it hard to believe that it did anything but draw players to the game. Much unlike todays - ride in kill people, drink tea (a nicely implemented mistake there to further unbalance combat), kill more people and then wait for their friends to come kill you - which I can easily see making people quit. So yeah, any stats?
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Re: Things you really want to see in "Cantr Statististics

Postby SekoETC » Sun Jul 18, 2010 3:48 pm

I guess it would be possible to get character deaths by account termination vs characters deaths by violence and see if the latter peaks with a short delay after the other one.
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Re: Things you really want to see in "Cantr Statististics

Postby Piscator » Mon Jul 19, 2010 1:15 pm

Amount of fuels consumed per day (week/month/whatever).

Number of motorized/unmotorized vehicles on the road/in total.
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Re: Things you really want to see in "Cantr Statististics

Postby SekoETC » Mon Jul 19, 2010 1:21 pm

Comparing deaths due to quitting and due to violence. Maybe averages should be counted to make more sense out of it...
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Re: Things you really want to see in "Cantr Statististics

Postby Piscator » Mon Jul 19, 2010 1:48 pm

Doesn't look like there's much correlation.
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Re: Things you really want to see in "Cantr Statististics

Postby Addicted » Mon Jul 19, 2010 1:54 pm

Piscator wrote:Doesn't look like there's much correlation.


No, it doesn't look statisically significant in that form.
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Re: Things you really want to see in "Cantr Statististics

Postby CrashBlizz » Mon Jul 19, 2010 1:56 pm

Addicted wrote:
Piscator wrote:Doesn't look like there's much correlation.


No, it doesn't look statisically significant in that form.



OK, I can't even read that table...


Why is there one square way way up on its own though?
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Re: Things you really want to see in "Cantr Statististics

Postby EchoMan » Mon Jul 19, 2010 1:59 pm

Because close to a 100 characters died due to quitting that day.
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Re: Things you really want to see in "Cantr Statististics

Postby Arenti » Mon Jul 19, 2010 2:04 pm

Was that when overhearing whispers was implemented? :lol:
Last edited by Arenti on Mon Jul 19, 2010 2:12 pm, edited 1 time in total.
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Re: Things you really want to see in "Cantr Statististics

Postby CrashBlizz » Mon Jul 19, 2010 2:05 pm

EchoMan wrote:Because close to a 100 characters died due to quitting that day.


I meant any reason as in something being implemented or a significant in game event.
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Re: Things you really want to see in "Cantr Statististics

Postby Piscator » Mon Jul 19, 2010 4:13 pm

Arenti wrote:Was that when overhearing whispers was implemented? :lol:


That's the time.
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Re: Things you really want to see in "Cantr Statististics

Postby Chris » Mon Jul 19, 2010 6:06 pm

When players quit, is there an exit poll to find out their reason?
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Re: Things you really want to see in "Cantr Statististics

Postby Arenti » Mon Jul 19, 2010 6:15 pm

Piscator wrote:
Arenti wrote:Was that when overhearing whispers was implemented? :lol:


That's the time.


I was really against overhearing whispers getting implemented. Now I wish it would happen more often. :D
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Re: Things you really want to see in "Cantr Statististics

Postby SekoETC » Mon Jul 19, 2010 10:23 pm

I also wish it would happen more often. Seriously, in a place the size of Klojt, it would be natural if almost everything got overheard by somebody. Where's the fun in discussing secrets outside when the chance of getting overheard is only a few per cent?

And the importance of an exit poll has been brought up but nobody has actually gotten around to implementing it.
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