Animals left?

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mojomuppet
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Re: Animals left?

Postby mojomuppet » Tue Apr 13, 2010 1:01 pm

108 wolves
45 rabbits
49 hawks
133 pelicans
60 bears
112 raccoons
32 rhinos
68 scarabs
56 ostrichs
68 kangaroos
68 zebras
86 leopards
5 koalas
97 moose
61 wisents

Same place today. *sighs*
3005-7.35: You expertly kill a giraffe using a bare fist.

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Doug R.
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Re: Animals left?

Postby Doug R. » Tue Apr 13, 2010 1:04 pm

Good thing attacks are turned off, mojo.

There's no point in me redistributing the animals, as they'll all just go back where they want. I suppose I could have someone set migration to zero, then redistribute, but that would be a pain in the ass re-entering all the migration numbers once the mechanism is fixed.
Hamsters is nice. ~Kaylee, Firefly
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notsure
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Re: Animals left?

Postby notsure » Tue Apr 13, 2010 3:03 pm

While I appreciate the attacks being turned off, I worry for the towns whose animals have all left to pool in other towns. To lose all the pigeons and rabbits in a place where the people hunt with bone spears, and meat is their only option, could be just as devastating as a town with too many animals.

ns :?
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Doug R.
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Re: Animals left?

Postby Doug R. » Tue Apr 13, 2010 4:24 pm

Well, if that's the case, and you aren't sitting on a mountain of uncooked meat already, I suppose you can leave your town and go look for it in another until this is fixed. Really, I think that whole Cantr hunting culture of shooting things from your back porch is a bit too leisurely.
Hamsters is nice. ~Kaylee, Firefly
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EchoMan
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Re: Animals left?

Postby EchoMan » Fri Apr 16, 2010 10:29 am

Doug R. wrote:Well, if that's the case, and you aren't sitting on a mountain of uncooked meat already, I suppose you can leave your town and go look for it in another until this is fixed. Really, I think that whole Cantr hunting culture of shooting things from your back porch is a bit too leisurely.


Agreed, but that would require a planned change to animal handling and a statement that says that from "now" on animals may move in larger numbers than before. Just so that people have a chance to preare for it. Right now in many places, people hunt a rabbit every other day for food, but is running out. And there is no way of telling where the packs of animals move, so you may take a few wrong turns and you're dead. The situation is a drastic unplanned change caused by a bug having a hard impact on many locations that is about to run out of food.
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Kaizerwolf
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Re: Animals left?

Postby Kaizerwolf » Sat Apr 17, 2010 2:43 am

There are somewhere over 100 mouflon in one place. And 50 dire wolves.

Population killing commences. :D
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Doug R.
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Re: Animals left?

Postby Doug R. » Sat Apr 17, 2010 3:12 am

Animal migration has been stopped. Tomorrow I'll redistribute the populations. This will mean, of course, that populated towns will get hunted out, but it will at least impose some order on things.
Hamsters is nice. ~Kaylee, Firefly
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KAOS
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Re: Animals left?

Postby KAOS » Sat Apr 17, 2010 9:50 am

most of my chars live in places with very few animals... i don't unterstand why this differs so much. :shock:
Wenn es einen Glauben gibt, der Berge versetzen kann, so ist es der Glaube an die eigene Kraft.
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SekoETC
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Re: Animals left?

Postby SekoETC » Sat Apr 17, 2010 10:18 am

Some people rely on them for food.
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nova hero
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Re: Animals left?

Postby nova hero » Sun Apr 18, 2010 7:34 am

i rely on them for dung, to cook my food... not run out yet, though, but very sad i can't hunt. does hunting improve your strength or fighting skills?
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SekoETC
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Re: Animals left?

Postby SekoETC » Sun Apr 18, 2010 8:35 am

It improves strength and the hunting skill, not your fighting skill.
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