tazer wrote:returner wrote:tazer wrote: What stops it in Cantr is that they didn't want people on big ships to easily capture little ships.
This is not the reason AFAIK
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
tazer wrote:returner wrote:tazer wrote: What stops it in Cantr is that they didn't want people on big ships to easily capture little ships.
Cogliostro wrote:What does everyone think of the possibility to just exclude vehicle/location damage for now completely, and make these cannons damage the people onboard. If your ship gets hammered, you see a message like "The ship is hit by cannonfire. You lose 24 health, You saved 12 using your iron shield." And everyone on board gets the same thing, but obviously with different damage outcomes for each depending on their protection etc.
Cogliostro wrote:What does everyone think of the possibility to just exclude vehicle/location damage for now completely, and make these cannons damage the people onboard. If your ship gets hammered, you see a message like "The ship is hit by cannonfire. Your ship takes 24 points of damage, You lose 6 health, You saved 12 using your iron shield." And everyone on board gets the same thing, but obviously with different damage outcomes for each depending on their protection etc.
Users browsing this forum: No registered users and 1 guest