Idea about when a project finishes you started.

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Thu Jul 30, 2009 11:28 am

People shouldn't be able to tell who started a project unless they were around to witness it. It's pretty ridiculous if there are for example several people in a location with a crowbar and one starts picking a lock, then stops doing it, yet people who arrived after the lock picking was stopped are able to tell who started it. So I would rather replace starter information with who gets the resources - and if a project doesn't give resources or items, maybe no owner would be shown at all.
Not-so-sad panda
User avatar
nateflory
Posts: 586
Joined: Tue Jan 17, 2006 5:54 pm
Location: upstate, NY

Postby nateflory » Thu Jul 30, 2009 2:59 pm

I agree with Seko. Simply changing the "owner" of a project seems the simplest and easiest solution to thin, rather than enabling a new database record for all projects to show "starter" and "receiver".

Simply enough to have "owner" displayed, who would be the one receiving the project. By default, this is the person who started it, but can be transferred over to someone else helping with it.
---------------------------------
"Nature may reach the same result in many ways." - Nikola Tesla
"Dare to be naïve". - "Unity is plural and, at minimum, is two." - Bucky Fuller
User avatar
Elros
Posts: 1511
Joined: Sat Jul 22, 2006 5:41 pm
Location: South Carolina, USA

Postby Elros » Thu Jul 30, 2009 7:10 pm

SekoETC wrote:People shouldn't be able to tell who started a project unless they were around to witness it. It's pretty ridiculous if there are for example several people in a location with a crowbar and one starts picking a lock, then stops doing it, yet people who arrived after the lock picking was stopped are able to tell who started it. So I would rather replace starter information with who gets the resources - and if a project doesn't give resources or items, maybe no owner would be shown at all.


I like this idea Seko, it will cause a big change for how some people play now since they rely on that to catch people that are trying to do illegal stuff, but that isnt realistic and it should not be done this way

This will add new possibilities for people sneaking around and only working on projects when people are not around and then stopping when they come back.
Every action has a consequence.

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest