Theft

General out-of-character discussion among players of Cantr II.

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Miri
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Postby Miri » Tue Oct 14, 2008 9:30 pm

No, I mean group activities to keep your party integrated, so you won't have half of it grabbing everything, ship included, and leaving you alone with suddenly-awake guards :roll:
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*Wiro
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Postby *Wiro » Tue Oct 14, 2008 9:34 pm

I'm afraid I still don't understand it, but lets not make this go any further off-topic. :P
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HTX
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Postby HTX » Thu Oct 23, 2008 7:18 am

*Wiro wrote: Did anyone here ever try to make a team of thieves? Like, with 3 or more people? One of my characters seems pretty succesful in making something like that.


Awhile ago one of my characters tried to start up a gang, yes. But my first potential recruit didn't seem interested, and my character was cautious when it came to initiating people into the gang, so it never got off the ground (my character ended up getting caught trying to mug someone in a locked room and was executed before the gang could get anywhere).
ShadowWolf
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Postby ShadowWolf » Fri Oct 24, 2008 5:30 pm

Many years ago I once took everything from Siom that wasn't nailed down :)
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SekoETC
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Postby SekoETC » Fri Oct 24, 2008 6:09 pm

Do you have any characters that weren't thieves or killers? At least you haven't mentioned any yet.
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NaruShadow
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Postby NaruShadow » Fri Oct 24, 2008 9:21 pm

I have one character who stripped a town clean and left on foot, never even got chased. No one ever realized I stole anything.
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ShadowWolf
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Postby ShadowWolf » Sat Oct 25, 2008 1:03 am

Of course, but I have only let you know two of them and mentioned a third. I've been playing since the 200's so I have had alot of characters over the years.
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SekoETC
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Postby SekoETC » Sat Oct 25, 2008 1:11 am

Holy crap, 200s? How come you didn't register on the forums until now?
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ShadowWolf
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Postby ShadowWolf » Sat Oct 25, 2008 1:20 am

I've been on before. Dont remember the passwords to them. I never bothered to join up, but I love reading adam hate mail ;) and I keep getting told about people complaining. I figured I would at least give them someone to complain to
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Mr. Black
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Postby Mr. Black » Sun Oct 26, 2008 11:08 pm

I had a field day inside a little forest town where they kept the bodies of those who died intact with all their stuff on them. I robbed every...single...body, then grabbed a bunch of food and an unlocked road motorcycle. I left and never even got chased.
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NaruShadow
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Postby NaruShadow » Mon Oct 27, 2008 2:14 am

Mr. Black wrote:I had a field day inside a little forest town where they kept the bodies of those who died intact with all their stuff on them. I robbed every...single...body, then grabbed a bunch of food and an unlocked road motorcycle. I left and never even got chased.


Must've been a sleepy little town to not get chased. That or they're totally oblivious. :lol:
Eagles may soar, but weasels don't get sucked in to jet engines... :P

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SekoETC
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Postby SekoETC » Mon Oct 27, 2008 1:39 pm

It's rather sad that there's always people robbing clothes off corpses... I wonder if it would still keep happening if a town was able to produce enough clothes to provide each newspawn with a tunic and trousers instead of a loincloth or nothing at all. People are thinking "those are dead people, they won't suffer if I take their clothes" but it's their friends who will suffer when they see their naked bodies and know that they couldn't protect them from a thief that in most cases is an ushielded newspawn who will end up dying in a few years anyway and will never accomplish anything. :evil:

And when someone steals a motorcycle, a good chance is that there are no other vehicles to catch up with it or that all other vehicles are locked and their keys are held by sleepers, or were even stolen by someone who died out of town.
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*Wiro
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Postby *Wiro » Mon Oct 27, 2008 2:14 pm

SekoETC wrote:Do you have any characters that weren't thieves or killers? At least you haven't mentioned any yet.


At the start I felt like stealing and killing was the only way to accomplish something. I realized soon enough that that was not the case, though.

I had two real thieves, and one died. He was being rude in some mountain town, and I had to leave within an hour. (Which was when I was sleeping IRL)
And I wake up the next day to see that my character was stuck in a jail with a lot of wounds. And there were bodies there :(

My only thief left only steals when there's a low chance of being caught. (Like a town near a lake/sea without boats, so he can easily escape with his dinghy)

Oh wait, and another one. Who pillages all spanish towns she sees, with full support from her hometown, a bunch of discriminating dutch people. :)


About those clothes.. It'd be nice to be able to put clothes on people.
One of my characters got clothes right away and enough food for a while.
In a fairly short time I became a trusted citizen of that place. :)

Some people there died recently, and we decided to take their clothes off because that would be the best thing to do. (Else they just rot :()
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DylPickle
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Postby DylPickle » Mon Oct 27, 2008 3:51 pm

It depends on the clothes, too. I mean, seriously, if you take a hat or a ring, it shouldn't be that big a deal unless they have cultural significance in an area (which is pretty much never, really). Even jackets are fine, if the stiff has pants and a shirt or something. Some enforcers take it a little too far. But then again, the culprits do usually strip the bodies bare.
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nkycarbon
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Postby nkycarbon » Mon Oct 27, 2008 4:05 pm

For some perspective from stealing from the dead...

"The Spirit of Christmas Yet to Come will show Scrooge the world after Scrooge's death: His old business cronies will care not for his demise, his maid will steal the very blankets from his deathbed, and Tiny Tim will in fact pass from this world. "

Shrines are only as valuable as the living make them.

I heard it said somewhere that the grave robbers of anicent egypt helped to keep the economy going.

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