Cotton Gathering Tool or Something!

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Wed Feb 28, 2007 12:41 pm

Mind you, some finer cotton (and silk, and fur) clothing includes cutting away fabric so the finished piece doesn't weight as much as the materials used in it.
Not-so-sad panda
User avatar
wichita
Administrator Emeritus
Posts: 4427
Joined: Mon Jan 17, 2005 6:46 pm
Location: Suomessa!

Postby wichita » Thu Mar 01, 2007 1:40 am

I still think that cotton is fine as is.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
User avatar
deadboy
Posts: 1488
Joined: Mon Jan 16, 2006 6:41 pm
Location: England

Postby deadboy » Thu Mar 01, 2007 8:12 am

Ratherly biasedly, so do I (This might reck one of my characters businesses. Then again, it's basically gone anyway, so what the hell, might as well)
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we" - George W. Bush
User avatar
Arlequin
Posts: 495
Joined: Wed Sep 20, 2006 2:32 pm
Location: Valencia
Contact:

Postby Arlequin » Thu Mar 01, 2007 12:04 pm

SekoETC wrote:Mind you, some finer cotton (and silk, and fur) clothing includes cutting away fabric so the finished piece doesn't weight as much as the materials used in it.


If cotton weight values are matching reality (unlike so many other Cantr things), then how can the best daily raw cotton cloth production be only around 43 grams? That amount of cloth must be the size of a handkerchief.

Making enough cloth for a pair of cotton pants requires half a Cantr year of added work. That doesn't include the time to tailor them. Probably it's cheaper to make a stone house than to make a two pieces plain suit. :(

Even the pair of diamond earrings I crafted the other day were waaaay cheaper than the cotton pants.
♫ bling! ♫
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Thu Mar 01, 2007 1:19 pm

IRL the raw cotton would most likely be picked by someone else than the person who spins the yarn and weaves the cloth. It's true that if a person spent fractions of a day first gathering cotton, ginning it, spinning it and weaving it, the outcome would be 43 grams. But if a person starts with a good stock of yarn and only does weaving, the outcome is 590 grams a day, good for a tunic and a pair of trousers.

The later parts of the process are realistic, the problem lies in the initial gathering rate. I bet IRL people could gather at least a couple of kilos of raw cotton a day, with very little trash. The gathering should be the easiest part of the process, requiring very little skill.

I was only talking about the fine clothes, but there is no simple cotton skirt for example. One of my characters had to pay herself sick for the basic cotton skirt. So I recognize the problem. But if a basic tunic weights 200 grams, more complex items naturally weight more than that. The clothing weights are realistic, downsizing them all would take far more work than increasing the stupid gathering rate.

Oh, the wiki states that the ginning loss is far smaller for the simple cotton gin than the normal cotton gin. Although it is very slow, pretty amazing that the big cotton gin can crush 40% of the material somehow. The quality of the outcome is the same, so it should be extracting trash in the same ratio. Currently you get 800 grams of cotton fibres from 1200. I suggest it should be changed to 1000. That would lift the daily outcome to 52 grams a day, making it slightly faster to produce than silk.

What do you think would be a good daily rate for cotton? The production rate for hemp cloth is 274 grams a day and for silk cloth approximately 51 grams a day. I think cotton should be something in the middle. 100 grams a day? That could be achieved if in addition to the ginning change proposed above, the daily gathering rate would be upped to 340. That doesn't sound so drastic, now does it?

I agree that diamonds are out of line. IRL cutting them would take some special tools but in Cantr you apparently just attach irregular crystals into a base of metal (which doesn't need to be melted or anything).
Not-so-sad panda
User avatar
Oasis
Posts: 4566
Joined: Tue Aug 19, 2003 5:30 am
Location: Ontario, Canada

Postby Oasis » Fri Mar 02, 2007 5:38 pm

I like your numbers, Seko. I agree that cotton clothing should fall somewhere inbetween hemp and silk, and since cotton is needed for so many other things, this just makes sense.

However, would it be better to add a hand machine to increase the picking to 340? I don't like the idea of a machine that increases the gathering 8 fold. That would make cotton far too cheap. But a small hand machine would give those in the clothing business a bit of an advantage over newspawns just gathering for something to do.
User avatar
Sicofonte
Posts: 1781
Joined: Fri Feb 17, 2006 5:01 pm
Location: Into your Wardrobe

Postby Sicofonte » Sat Mar 03, 2007 12:50 am

wichita wrote:I still think that cotton is fine as is.

Because...

xD

I know, I know ;)
Tyche es una malparida. Espero que Ramnus y Pluto intervengan... o no :P
User avatar
Evelyn
Posts: 1077
Joined: Mon Jul 25, 2005 6:57 am
Location: En mi castillo de princesita bitch
Contact:

Postby Evelyn » Sat Mar 03, 2007 3:49 am

I do want a cotton harvester, i think it is a marvelous idea

C'mon! implement it now or I will quit Cantr.... 8)

... If I quit Cantr nobody will notice it, anyway, I Want a cotton harvester!!!!!
Image
User avatar
wichita
Administrator Emeritus
Posts: 4427
Joined: Mon Jan 17, 2005 6:46 pm
Location: Suomessa!

Postby wichita » Sat Mar 03, 2007 4:47 am

SekoETC wrote:Oh, the wiki states that the ginning loss is far smaller for the simple cotton gin than the normal cotton gin. Although it is very slow, pretty amazing that the big cotton gin can crush 40% of the material somehow. The quality of the outcome is the same, so it should be extracting trash in the same ratio. Currently you get 800 grams of cotton fibres from 1200. I suggest it should be changed to 1000. That would lift the daily outcome to 52 grams a day, making it slightly faster to produce than silk.

What do you think would be a good daily rate for cotton? The production rate for hemp cloth is 274 grams a day and for silk cloth approximately 51 grams a day. I think cotton should be something in the middle. 100 grams a day? That could be achieved if in addition to the ginning change proposed above, the daily gathering rate would be upped to 340. That doesn't sound so drastic, now does it?


The push for more mid-range cotton cloth I'm fine with. The concern is what will this do to the beds? If we adjust the raw gather rate, then we need to readjust the furniture or *gasp* add cloth....
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
El Bicho Mutante
Posts: 377
Joined: Mon Apr 10, 2006 1:11 am

Postby El Bicho Mutante » Sat Mar 03, 2007 7:23 am

Well, sience bed building is already umbalanced this only will help to balace it a bit. Come on, the cost in days of work of a bed is about 63 days, while the cost of a sloop is about 67 days, and a bed requires materials far more complicated to find. And allowing a balanced recollection rate will eneable the potenmtial of a cotton gin, since now the collection rate is so small that there is as useful a simple cotton gin as a normal (taking in mind the recollection rate)

Only for once, RD could have some mercy on our souls? I promise to build a big stone landmark on my cotton producing town and praise the all mighty Ui-shi-taa for his generous behaviour :P
Of our elaborate plans, the end
Of everything that stands, the end
No safety or surprise, the end
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Sat Mar 03, 2007 10:07 am

Technically the bed should be filled with cotton fibres instead of raw cotton, you wouldn't wanna sleep on the trash, would you? And it should also include some cloth. But 63 days for the only proper bed in Cantr? Gyah!
Not-so-sad panda

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest