So I go back to the question of whether players can be messaged anonymously (eg I send a message to "the player that played JimBob" through the game, and the game delivers that message to JimBob's player without me finding out who JimBob was, and without JimBob finding out who I am - and he can reply to me similarly.
Instead of:
psymann: "Who was JimBob?"
psydkik: "It was me!"
psymann: *ooh, I was going to say something nice, but I hate psydkik* "Oh, ok, just wondering."
psydkik: "I bet that means you are JayJay who worked for me"
Everyone else: *oh, _that's_ who plays JayJay*
You have:
JayJay (played by psymann): "Sad to see JimBob die, I loved working for him all those years"
JimBob (played by psydkik): "You were my best employee! Shame that that heart attack got me...
JayJay (played by psymann): "No worries, JayJay will cope somehow I'm sure...
Alternatively, or additionally, allow players to see events in their town for two days after they die. I know it's not "normal" to be able to see events after your death, but then it's not normal to be still alive after your death to wonder about it.
psymann



