Basement/cellars/upstairs hallway
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- Nakranoth
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Basement/cellars/upstairs hallway
I was thinking, and it occured to me, Cantr world is 3D, but everything lacks third dimention descriptors... so why not have basements and cellars. Basements would be buildable only inside smaller buildings and require a pickaxe and shovel, and an exceptional amount of labor, limit one per building. A cellar would be a larger version for larger buildings. (possibly be able to expand them simliar to road work if it's not too complicated to modify a location's capacities without destroying anything) It would add a resource independant type of storage as well as a bit of RP.
The upstairs hallway would be a small amount of resources/labor with little storage space, be non-lockable, but could have rooms built off of it. With both of these, we could really see some more entertaining "shapes" to the current 2D versions we have now. (and yes I know I could achieve similar just with sign names, but that's not nearly as fun)
The upstairs hallway would be a small amount of resources/labor with little storage space, be non-lockable, but could have rooms built off of it. With both of these, we could really see some more entertaining "shapes" to the current 2D versions we have now. (and yes I know I could achieve similar just with sign names, but that's not nearly as fun)
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- dryn
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- Nakranoth
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- Nakranoth
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- dryn
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- Nakranoth
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tiddy ogg
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- dryn
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- wichita
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You can gather coal and gold without a pickaxe. Maybe we should fix those to tooled only just like timber?
And there are several places with basements and multiple stories in Cantr. The Hotel in Lake Village has a ground floor and a first floor.
And there are several places with basements and multiple stories in Cantr. The Hotel in Lake Village has a ground floor and a first floor.
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- Nakranoth
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- TatteredShoeLace
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A better idea is a new building like a crypt. Based on what I know of Church's in Europe from watching Indiana Jones and the Last Crusade, crypts have little nooks for bodies to be placed. It is quite expensive to build a whole building or a whole stone extension to memorialize one person, when 12 can fit there. I say we push for a stone tomb or shelf inside a room that can fit one body.
http://www.indianajones.com/museum/exhibit/photochronicles/photochronicles027.html
http://www.indianajones.com/museum/exhibit/photochronicles/photochronicles027.html
1223-4: You kill a elephant using a longbow.
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- Nakranoth
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Alcove: stone: 1000, 3 days, tools: trowel, pickaxe Buildable in crypts
Alcoves would essencially be rooms with the capacity to hold once corpse plus about five kilos of effects... probably not lockable to prevent key clutter.
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- dryn
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- Nakranoth
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