Corpses not disappearing when burying
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Corpses not disappearing when burying
I would like to suggest that corpses do not disappear until the burying project is completed. Burying projects as they are now, are completed the moment they are started. You only need to finish it to remove it from the projects list, not to complete it.
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- Liljum
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- N-Aldwitch
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..no, he means the body is still visible until the body is buried. Right now as it is, the dead body is deleted from the database as soon as the project starts, and while the project requires finishing, the fact is that it still has just 'disappeared'.
edit: Yes I like it. An improvement rather than an add-on.
edit: Yes I like it. An improvement rather than an add-on.
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- wichita
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I beg to differ. The burial is not finished until the project is. The fact that the body is in a project (prepped for burial) and can still be viewed, maintains the simulation that corpses are still lying about uncovered.
I see this as delivering little gain.
I see this as delivering little gain.
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- N-Aldwitch
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Okay. People clean up the body count on the ground simply by throwing them into never-to-be-completed projects. That's the end of the story, worse part is, no one can see the bodies (unless they actually go to activities and click search)
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- Jos Elkink
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N-Aldwitch wrote:Okay. People clean up the body count on the ground simply by throwing them into never-to-be-completed projects. That's the end of the story, worse part is, no one can see the bodies (unless they actually go to activities and click search)
No, you arn't seeing the point, what people do is put them in projects, then cancel the project they started, and voila, the project is instantly finished
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we" - George W. Bush
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deadboy wrote:N-Aldwitch wrote:Okay. People clean up the body count on the ground simply by throwing them into never-to-be-completed projects. That's the end of the story, worse part is, no one can see the bodies (unless they actually go to activities and click search)
No, you arn't seeing the point, what people do is put them in projects, then cancel the project they started, and voila, the project is instantly finished
You can't cancel a burying project.
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
- wichita
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wichita wrote:If you can cancel a burial project, something got broken. I got that error message on my first day of playing.
I've never actually tried it myself, it would feel to much like cheating
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we" - George W. Bush
- N-Aldwitch
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I didn't.
ERROR: You cannot remove a burial project. =
Tested and proven.
edit:
I'm sure that's fine for the character to notice that him/her self.
ERROR: You cannot remove a burial project. =
Tested and proven.
edit:
Arlequin wrote:What if the amount of corpses and unfinished burials adds something to the location description upon arrival?
Like: "This place seems quite unhealthy and displeasant".
I'm sure that's fine for the character to notice that him/her self.
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
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