Nosajimiki wrote: It makes me wonder, have there ever been any major wars on the Treefeather island?
I failed

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Nosajimiki wrote:Clasical Europe (Rome and Greek) era was in most ways more andvanced than the far east, then the darkages hit while the far east started really coming together, up until 1300s or so the Chinese were way ahead of fuedial europe, but by the 1600s the renisance hit full swing and so did collonialsm, gunpowder technology, etc. eventually the industrial revolution hit and China was left way behind and became devided and collonized by various europian nations.
Nosajimiki wrote:"China had the largest economy on earth until roughly the early nineteenth century"
large yes, but not the most technilogically advanced persay. You have to keep in mind that this time of collapse as you call it is also around the time or mercantilism and when Europe began mechinizing it's industries. They could no longer match trade prices with European producers because they were still making everything by hand.
"The Japanese, on the other hand, did catch up with the West and their own home-grown battleships defeated Russian ones in 1905."
Russia is Asian last I checked. What I can tell you is that in WWII Japan was still using bolt action riffles as thier primary infantry weapon compared to Americans and Germans who mainly used submachineguns, simi-automatic riffles, and assault riffles. They were also the farthest behind in terms of use of radar which was pivital in a number or thier naval failures.
Zine, baby! wrote:Jon: You mention that your dream for Cantr is to take on a truly global dimension, the likes of which are apparent in the real world like never before. Additionally, you have expressed that the original Lego game took place in a relatively concurrent timeline, but where in history's timeline would you pinpoint the societal evolution of the Cantr world?
Jos: I am not sure I can answer that question any better or differently from any other player. The intention certainly always has been to get into a time frame very similar to our Lego game, with organizations and social structures similar to real life even despite some minor oddities (i.e. in the Lego game swords were also actually fairly important). The exact time frame has never bothered me much –it really is about game play, not about time. But the kind of game play I particularly enjoy is concerned with elections, modern politics, law writing, financial institutions, monetary policies, factories, etc., all of which require a relatively modern time frame. The current total mix in Cantr, with some societies looking like the Stone Age and others having modern institutions I actually find the most interesting, and I am not really bothered with the fact that it is not very historically accurate. It's rather irrelevant.
In one respect you can certainly say that the game is in an early time frame: everything that happens is still very local in nature. Only in some cases - the former Ladvicitavoi Empire, the KDS regional systems --is there some truly regional organization. That is probably similar to the real world history, where local politics were long more important than they are now (although some large empires existed a long time ago). I certainly hope that Cantr will outgrow this period. I would love to see the main islands being divided in a few major countries, instead of the many small towns with each their own self-sufficient systems. It would make politics in the game far more interesting.
Hannibal The Imbecile 15 wrote:To go back to previous statements; The dark ages were even before Rome and Greece. They weren't even really throughout all of the Meditteranean, it was mostly in the Dorian civilization that eventually turned into the early greeks.
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