Lower spawning age to 15 or 16

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SekoETC
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Lower spawning age to 15 or 16

Postby SekoETC » Mon Aug 07, 2006 4:28 pm

Some newbie(s) was/were complaining that twenty-year-olds are not taken seriously though they're already 20. But in many cases, even though the newspawn had the skills and most of the knowledge equal of that of the older characters, they're still helpless and definately minor, at least socially. Very rare of them act mature enough to be considered 20. So I propose the age of newspawners should be lowered to late teens. That would also make it easier to tell more mature 20-somethings apart from overgrown babies straight out of the bushes. Anyone under 20 would be referred to as a man/woman in his/her teens.

I have the feeling this'll be shot down... But nah.
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Mykey
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Postby Mykey » Mon Aug 07, 2006 4:29 pm

It is removed (has mixed topic)
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Solfius
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Postby Solfius » Mon Aug 07, 2006 4:31 pm

I like this,
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Postby SuperSonicScientist » Mon Aug 07, 2006 4:33 pm

This is good....

In fact there is a lot of good ideas and discussion floating around, is it always like this?
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Mykey
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Postby Mykey » Mon Aug 07, 2006 4:36 pm

True idea
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Sarah
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Postby Sarah » Mon Aug 07, 2006 6:16 pm

I think this is an unnecessary change. Why do 20-year-old characters have to be taken seriously, or be considered mature?
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Solfius
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Postby Solfius » Mon Aug 07, 2006 6:19 pm

because the spawning mechanism was always assumed to spawn characters at an age when they had matured?
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Crosshair
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Postby Crosshair » Mon Aug 07, 2006 6:30 pm

I think there should at least be an option to spawn a character at mid-teen level... That'd be great.
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Wilmer Bordonado
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Postby Wilmer Bordonado » Tue Aug 08, 2006 12:41 am

I like this idea. There are some things IG which a middle teen could make easier than a grown up, i.e. building a bone knife? or collecting mushrooms? :)
So why not give some opportunities to youngsters? There would be more time to play characters, and give 'em a more realistic personality, since it's determinated in teenage years.

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fishfin
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Postby fishfin » Tue Aug 08, 2006 1:18 am

being 20 years old when you spawn works, so why change?
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Wilmer Bordonado
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Postby Wilmer Bordonado » Tue Aug 08, 2006 1:22 am

fishfin wrote:being 20 years old when you spawn works, so why change?


Just 2 questions looking for an answer:

1) Works for what?
2) Why not being younger at spawning time?

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Mykey
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Postby Mykey » Tue Aug 08, 2006 1:37 am

It agree, very good information
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the_antisocial_hermit
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Postby the_antisocial_hermit » Tue Aug 08, 2006 1:48 am

I don't much like it. It would just feel weird playing mid/late-teens. It also kind of messes up the 'a man/woman in their twenties' thing. What would it be called? 'a boy/girl in their teens'? I figure such an age range will be addressed when they finally (if ever) implement children. Anyway, yea, I agree with Sarah. Twenty doesn't automatically equal needing to be treated seriously or as mature. That should be earned by characters, at any age.
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Postby Antacid » Tue Aug 08, 2006 3:05 am

I kind of like this idea. With the current system, a newspawn looks the same age as a character that's been around for nine years. If spawns start in their late teens, it's easy to see that they're newspawns, which could be beneficial because it could explain the behavior of new players who aren't familiar with the game yet. Then by the time they're in their twenties, they are more familiar with the game. This change would allow characters to get respect more quickly because they are no longer the youngest age group, and the new youngest age group, teens, won't have to stay the "young people" as long as before.
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Wilmer Bordonado
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Postby Wilmer Bordonado » Tue Aug 08, 2006 3:50 am

Mykey wrote:One ask why, the other ask why not, classic.


Have you read my previous post?

Wilmer Bordonado wrote:There would be more time to play characters, and give 'em a more realistic personality, since it's determinated in teenage years.


:P

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