I really don't like this new slot lockup rule

General out-of-character discussion among players of Cantr II.

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The Sociologist
Posts: 878
Joined: Mon Sep 06, 2004 11:54 pm

Postby The Sociologist » Sat Aug 05, 2006 12:11 am

Somewhere on some or other dump of an island...
5 wolves
20 wild boars
36 bears
6 cheetahs

Aki.. somewhere or other? Never been there before. Anyway, another locked slot coming up in a day or so. Two if I'm lucky. Not that the character was worth saving anyway.
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BarbaricAvatar
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Postby BarbaricAvatar » Sat Aug 05, 2006 9:51 am

What's the problem? Sounds like good hunting to me :P
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Bran-Muffin
Posts: 2016
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Location: California

Postby Bran-Muffin » Sat Aug 05, 2006 10:38 am

Cant really hunt when the animals eat you alive every other hour right after you spawn.
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Liljum
Posts: 410
Joined: Thu Mar 02, 2006 3:26 pm
Location: Sweden

Postby Liljum » Sun Aug 06, 2006 9:56 am

What's the problem? My swedish char lives in a somewhat unexplored territory. He lives alone with the following animals, and have survived for about a year (IC) without any major wounds, and still alive.

2 hawks
4 cheetahs
2 lions
2 scarabs
3 elephants
12 zebras
4 coyotes
18 mammoths

And he only have a wooden sheild and a knife.
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KVZ
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Postby KVZ » Tue Aug 08, 2006 5:49 am

40 days rule is good. If player's char is traped and then (s)he will be bargian more for life if player knows that (s)he cannot made new char. And less suicidal chars. I am in PD, and belive me that this was a problem, especialy in Polish Zone.
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Solutions Maximus
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Postby Solutions Maximus » Tue Aug 08, 2006 6:27 am

Yeah, it's not the end of the world if you can't play 15 characters. I think I have 5 or 6. It just lets me get more into character development. It allows me to make them more complex and realistic.

But, then again, maybe others are better at multi-char development.
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