Marian wrote:As for clothing, you can't caluculate how much it's worth out based on the description because that has to do with individual characters and what fits their personality, not the facts. If someone really really wants cotton, say they just have to have a cotton robe or toga, they'll pay more for it, and somebody else could have a farmer who wants a pair of hemp work gloves way more than sissy cotton or silk ones.
I would argue that we having nothing else but the description to base worth when it comes to clothing (this is a text-based game). And certainly, a character who would not wear dresses to begin with would probably not be interested in either. But sometimes a few key descriptors can make a real difference in how a clothing article will appear:
"a coat of finely woven cotton fiber droops down almost to the knees, fitting tightly around the body"
"a white jacket with long sleeves and embroided patterns indicating the fine workmanship made of a soft, strong, and absorbant material with a brilliant sheen"
Edit: Sorry, Hermi. I basically reiterated your post.
