The critical point

Threads moved from the Suggestions forum after rejection

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Lumin
Posts: 745
Joined: Wed Jan 12, 2005 3:51 pm

Postby Lumin » Fri Jan 20, 2006 2:46 am

Healing foods eventually will be replaced by medicines. (I just hope everyone in the old lands don't get screwed in the process...)

However, I'm opposed to bleeding, just because of the general pace of Cantr. How much of a chance do severely injured people have if the people who can help them take a couple of days to wake up?

At the moment the way healing works may be unrealistic, but at least it's balanced, and so are the severe handicaps you get from injuries. You already need cooperation to be healed...ever try gathering tomatoes alone while severely wounded?
User avatar
Leo Luncid
Posts: 970
Joined: Mon Aug 29, 2005 5:40 am
Location: Washington, USA

Postby Leo Luncid » Fri Jan 20, 2006 2:55 am

I've seen just enough good few points for me to change my mind. I guess Cantr survival and health seems fine just the way it is for now. Plus, it makes a challenge to make experience such events and live to tell the tale.
Notice how weak and petty we are / In the grand fixture we come afar / Hey we can't help it / No denying the prerequisite for love / Your very existence / You're the source of my substenance / Slow down take your time and feel the / Flow
User avatar
wichita
Administrator Emeritus
Posts: 4427
Joined: Mon Jan 17, 2005 6:46 pm
Location: Suomessa!

Postby wichita » Fri Jan 20, 2006 3:23 am

Lumin wrote:Healing foods eventually will be replaced by medicines. (I just hope everyone in the old lands don't get screwed in the process...)
I think I can safely say this is not going to happen. There aren't any serious plans to completely remove healing food. Any medicines added should work just as healing foods, or compliment them via functions like stopping bleeding or curing diseases. :)

Lumin wrote:At the moment the way healing works may be unrealistic, but at least it's balanced, and so are the severe handicaps you get from injuries. You already need cooperation to be healed...ever try gathering tomatoes alone while severely wounded?
You do have a good point, which is why balance would have to be very carefully considered if this were implemented.
"Y-O-U! It's just two extra letters! Come on, people! This is the internet, not a barn!" --Kid President
Lumin
Posts: 745
Joined: Wed Jan 12, 2005 3:51 pm

Postby Lumin » Fri Jan 20, 2006 3:39 am

Well I thought implementing medicines used to be in the works, hence the apothocary table and all of that. But if it's not I'm glad to hear it, I like healing foods just fine, and it would have been a pretty drastic change.
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Fri Jan 20, 2006 3:51 am

Implementing medicines and removing healing foods aren't the same thing...
"If I can be a good crackhead, I can be a good Christian"

-A subway preacher
User avatar
Hellzon
Posts: 437
Joined: Mon Dec 12, 2005 11:35 pm
Location: Sweden, 12 points

Postby Hellzon » Fri Jan 20, 2006 8:19 am

Thetaris wrote:This is REALLY what happens in the Real World. We can't just leave it out of Cantr BECAUSE IT IS AN INCONVIENIENCE TO YOUR CHARACTERS.

That's why you don't want it. Hellzon, Agar, etc. You guys find that it's going to make your Cantr life a tad harder. That's the only reason, and you know it.

Well, yeah. So what? :P
Seriously, Agar's arguments apply to my opinion as well. Appaerently (I haven't played enough to know) you already do things slower when you're wounded.
Bleeding (as in constantly losing damage) is a difficult thing though. If you bleed too fast, nothing short of an organised hospital will save people (and that's too harsh IMHO). If you bleed too slow, what's the point. So here's hoping it's not prioritized, and that it's balanced when/if it's implemented.
[21:35] Sunni: no peeing on people in chat!
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Fri Jan 20, 2006 10:45 am

I'm sorry but I can't see how this suggestion really fits in with the already accepted Natural Healing.

I've moved this thread to rejected suggestions but will add the key points to the above thread . It may be that a natural healing option could be balanced with a bleeding (under 50% damage say and you have net healing, over 50% and you have net bleeding) [/url]
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Fri Jan 20, 2006 6:26 pm

Chris Johnson wrote:I've moved this thread to rejected suggestions but will add the key points to the above thread . It may be that a natural healing option could be balanced with a bleeding (under 50% damage say and you have net healing, over 50% and you have net bleeding)

That would be very backwards...in general, you bleed more if you're hurt more...
"If I can be a good crackhead, I can be a good Christian"



-A subway preacher
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Fri Jan 20, 2006 6:36 pm

The Industriallist wrote:
Chris Johnson wrote:under 50% damage say and you have net healing, over 50% and you have net bleeding

That would be very backwards...in general, you bleed more if you're hurt more...


:) Have another read of what I said ...
The Industriallist
Posts: 1862
Joined: Fri Aug 29, 2003 7:25 pm

Postby The Industriallist » Fri Jan 20, 2006 6:41 pm

Ooh...tricky person reading the bar as increasing damage instead of decreasing health...
:oops:
"If I can be a good crackhead, I can be a good Christian"



-A subway preacher
User avatar
KVZ
Players Dept. Member
Posts: 5309
Joined: Sun Sep 28, 2003 7:04 am
Location: Vlotryan
Contact:

Postby KVZ » Wed Mar 01, 2006 5:33 am

:shock: MY mind is bleeding. Anyway, some things in this suggesion was acceptable, but...
Corruption born inside. I'm part of dark side / A.F.K. / We'll steal your dreams and control your minds
https://twitter.com/DukeKVZ / http://www.futurerp.net/pages/link.php?id=24880

Return to “Rejected Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest