Suggestions for Weapons and Protection

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Racetyme
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Postby Racetyme » Wed Nov 02, 2005 12:53 am

Yes I do. I inflict pain and specific damage IC, and I could use some knuckles. It's hard to break a jaw with my fist. Although I have done some fun things with a knife.
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Seeker
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Postby Seeker » Wed Nov 02, 2005 9:01 am

itrau wrote:i didnt recall seeing this but:
tomahawks
mace
flail
Spatha(short officer sword in roman times. had one edge.)
pilum(spear with wooden shaft and a iron head)
war club(a spiked club made of wood)
flanged mace
trident
lance
braodsword
thats all i have at the moment. sorry if any are duplicates


Actually, I think that Lance could come in when we can train, tame animals. For example, it would prove to be not so effective holding it by yourself, but it would be extremely effective if you use it on top of a horse. Long swords and ranged weapons could also become slightly more effective on horses.
Talapus
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Postby Talapus » Wed Nov 02, 2005 10:02 am

Ranged weapons more effective from an animal? Have you ever tried shooting a bow from horseback? It is much much harder, not easier.
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Seeker
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Postby Seeker » Wed Nov 02, 2005 11:18 am

Talapus wrote:Ranged weapons more effective from an animal? Have you ever tried shooting a bow from horseback? It is much much harder, not easier.


Yeah, I was thinking about that when I wrote it down. It all depends on how good you are at it...Maybe it could be used on the backs of other animals like elephants or something?
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Postby Antichrist_Online » Thu Nov 03, 2005 5:42 pm

Depends on the symmetry of the bow. An Asymetric bow like a Yumi (japanese bow) is easier to fire on horseback, as are some composite bows, but most were designed for a foot archer to use.
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Talapus
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Postby Talapus » Fri Nov 04, 2005 9:10 am

Easier then normal bows perhaps, but I doubt that very many people are a better shot on horseback with any bow, then they would be on foot.
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Seeker
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Postby Seeker » Mon Nov 07, 2005 9:02 am

...Bows shouldn't be too hard to fire from elephants however. You just sit on one of the boxes up there and shoot, it also makes it harder to hit you back.
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MrPenguin589
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Postby MrPenguin589 » Sun Nov 27, 2005 2:49 am

How about, you can only make certain weapons in certain areas? Like have all those foreign Native American weapons only able to be made on a certain island? Or the inhabitants of that island? Eh? How about that?
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Leo Luncid
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Postby Leo Luncid » Sun Nov 27, 2005 3:41 am

As in like people could invent weapons that outsiders could only make when the idea is spread out upon them? Well, the "You should allow people to invent in Cantr" suggestion topic has been rejected, so your suggestion is unlikely to be implemented as well...

Otherwise your suggestion is still against the flexibility of the Cantr II.
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Sho
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Postby Sho » Sun Nov 27, 2005 4:35 am

No, he means that characters should be born with different sets of manufacturable weapons - for example, bagh-nakhs might only be manufacturable by characters born on the K island. In this base suggestion, no invention or teaching is involved.
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Leo Luncid
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Postby Leo Luncid » Sun Nov 27, 2005 7:20 pm

It still limits what societies could be like in the world of Cantr II. This suggestion is also simply limiting what characters could do. It would be odd if a character finally traveled to place where he could forge his parts of a sword only to realize he couldn't because of, what the characters themselves would say, some outside universal force....
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MrPenguin589
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Postby MrPenguin589 » Sun Nov 27, 2005 7:40 pm

What I'm saying is what Sho said. If you were born here, you can make these weapons. If you were born there, you could make those weapons. Then if you wanted some other weapons, you could travel to another island and find them. Or else make it so there are weapons that require certain resources that can only be found on one island (which I am sure there are...)
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Mafia Salad
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Postby Mafia Salad » Tue Nov 29, 2005 3:52 am

Can we give the broom weapon like qualities? I want to hit raccoons with a broom. :D
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Nick
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Postby Nick » Tue Nov 29, 2005 11:12 am

Leo Luncid wrote:It still limits what societies could be like in the world of Cantr II. This suggestion is also simply limiting what characters could do. It would be odd if a character finally traveled to place where he could forge his parts of a sword only to realize he couldn't because of, what the characters themselves would say, some outside universal force....


Agreed, this suggestion is completely against the spirit of Cantr.
But as long as Jos is Chair of the PrD I dont imagine anything like this will be implemented.
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Wolf
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Postby Wolf » Tue Nov 29, 2005 3:19 pm

Savanik wrote:
Seeker wrote:Would it be possible to name weapons? I'd like to have someone pass down a sword to me that is named. People did it a lot in the ol' days, remember the excalibur? Besides it would make people feel honourable if they got given a sword that was once held by the most powerful man in all the lands.


From what I understand, embroidery/engraving is an approved suggestion, pending implementation.

http://www.cantr.net/forum/viewtopic.php?t=4705

So eventually, yes. :) Just give the programmers time.

Sav


The engraving, I like that... lets a smith sign his work, sort of a way of saying "I made this, and I can make more", which would be good advertising for business.
The concept of simply naming a sword for the honour-aspect, though...
I don't know, it would kinda weaken the effect once you see 300 different people carrying the mighty Excalibur.
Perhaps this could be fixed in a way that the smith could set it to be editable or non-editable, like notes... but even then, there might still be several smithees churning out loads of "mighty dragonslayers", to coin a name.

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