wm wrote:Well, the character in one place established himself as a region's leader (there was nobody there to refute that except his people) and no buildings that mentioned any sort of alternative. He did this just before the name change, and so when there is no name to the place, he declares it to be "Place X" and so it is, to all who will ever arrive...
Heh... one of my chars spawned in a place that has Dutch and supposedly French and German places surrounding it, spawned less than a week (earth time) ago.
Remained there for a few days, then started travelling down a path to a place of which I forgot the name.
Then the great namewipe took place just before I got there, and there were only dead bodies and lots of agressive animals in that place.
And one unlocked building, simply named "Building One", to which I fled to make a bone knife and a club.
Well, with no-one there but me (all the bodies died of starvation [3], animal attacks [14], heart attacks [2] or unknown causes [1]) I reckon I'll be setting up a tradingpost, which will hopefully grow into a town.
Assuming that the bears and wolves and wild boars don't decide to impeach their new, hungry and already injured ruler.
As for a name... as player I considered some names for that place which at the least bordered on jack-assedness, but my char wants to pick a name that honors the dead.
Hm... "Doodswoud", "Dodenwoud", "Spirit Woods"...
Or maybe she'll just snap, go power-mad and call it "Mytown" lol... (most unlikely, going power-mad is more what the player would like... but the char is more stable than that.)

