Implementing more resources
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warfreak
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Implementing more resources
I know that this will take a lot of the resource's programming time but this is a good idea if implemented and makes the game fair. If the newer resources were implemented on the first island, the one with cantr city, it would be more even. I might stop newspawns trying to suicide on the first island to get to the second island because some resources are available there and not on the first island. You are probably going to reply that its for trade reason, but those cities on the coast will get it, not the ones in the middle. Maybe some of the new resources should go to the Xiria region as Siom and Naron along with the Alenz area quite balanced. Hope i didn't break any rules saying that. If i did, well i'm sorry.
- Seeker
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warfreak
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- Nick
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- Jos Elkink
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Nick wrote:I think the policy is; new resources only on uninhabited islands.
Of course whenever Cantr as a whole is mapped, either we'll have to stop having new resources or the policy will have to change.
That, now, is not a very urgent problem
- Nick
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