New ingame message ...
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- EchoMan
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New ingame message ...
"The more the merrier definitely holds for Cantr: more people is more traders, more employees, more soldiers, thus altogether more possibilities to get your goals reached in the game ..."
Yeah ... 10 newspawns clogging up all food production (which is capped) with 15000g food projects and the regular population starving to death... I'm not sure that's merrier for the community I am referring to here. We had something going for this place (a rather new thing) now everyone will be leaving due to overpopulation and food shortage.
Edit : More might be merrier i Cantr City or Alenz Hills, but not for the average small village.
Yeah ... 10 newspawns clogging up all food production (which is capped) with 15000g food projects and the regular population starving to death... I'm not sure that's merrier for the community I am referring to here. We had something going for this place (a rather new thing) now everyone will be leaving due to overpopulation and food shortage.
Edit : More might be merrier i Cantr City or Alenz Hills, but not for the average small village.
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Re: New ingame message ...
EchoMan wrote:Yeah ... 10 newspawns clogging up all food production (which is capped) with 15000g food projects and the regular population starving to death... I'm not sure that's merrier for the community I am referring to here. We had something going for this place (a rather new thing) now everyone will be leaving due to overpopulation and food shortage.
Yeah, hence my suggestion to allow for people to be dragged away from projects. A suggestion nobody really seemed to have noticed.
If you have your community starve thanks to newspawns starting projects, perhaps you should, you know, do something about it? Or start setting up resource runs to neighbouring smaller towns where there is more food?
- El_Skwidd
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Jos! Listen to yourself!
Are you implying that we... set up a community? A bunch of people that are interdependent on one another for survival?
Are you insane? That's absurd! Who ever heard of a community in Cantr?!
Oh wait... yeah... that's the point of the game
Are you implying that we... set up a community? A bunch of people that are interdependent on one another for survival?
Are you insane? That's absurd! Who ever heard of a community in Cantr?!
Oh wait... yeah... that's the point of the game
Cdls wrote:Explaining Cantr to a newb would be like explaining sex to a virgin.
Let the world hear these words once more:
Save us, oh Lord, from the wrath of the Norsemen!
- EchoMan
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Re: New ingame message ...
Jos Elkink wrote:If you have your community starve thanks to newspawns starting projects, perhaps you should, you know, do something about it? Or start setting up resource runs to neighbouring smaller towns where there is more food?
As I wrote, a rather new thing, no advanced community as of yet, just a loose promise to help eachother and the village to improve. We have no really good weapons or armor, even if we had I don't think any of the people my character has met or my character for that part is prepared to kill people that are just hungry and a bit selfish. Nah, better go look for Cantr City or Alenz Hills (too bad they're on another continent, but heck, my char doesn't know that) and become a slave for food there.
As for resource runs, we had just decided that's what we should do (but not for food, since we DO have a big rice field!?). We were just about to gather 1500 grams of rice for the first guy going away, when we noticed that three new guys had spawned while we were talking about it and all of them now occupied our rice field. We now have got enough wood to grill 50g of meat and one or two man-days worth of rice left... Then I guess we're all back to travelling vagabonds or slaves for food in someone elses community.
Edit : Changed " no community as of yet" to "no advanced community as of yet"
- formerly known as hf
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- EchoMan
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hallucinatingfarmer wrote:newspawns only clog up gathering if you let them...
Read my post above. My char don't kill people because they're hungry.
hallucinatingfarmer wrote:slaves are a great thing... Empires were built on their broken backs...
Thanks, you really enhance my point. Throngs of newspawns destroy new villages and strengthen the ancient empires. I appreciate the help.
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