Mass graves
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- Jos Elkink
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- KVZ
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Jos Elkink wrote:Would it also be a solution to make burial projects simply shorter? Like, have it take .5 days instead 1.5 days to bury a corpse? Or would that not be a good change?
I think that it would help a bit, but I also noticed that there is new burial skill, which makes that few of my charactes bury body in 3 turns, and before this it was 2 turns
Last edited by KVZ on Sun Jul 24, 2005 12:17 am, edited 1 time in total.
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- The Sociologist
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KeVes wrote:I think that it would help a bit, but I also noticed that there is new burial skill, which makes that few of my charactes bury body in 3 turns, and beffore this it was 2 turns.
I don't think there is....
I still vote for having characters that never reached a certain level of activity leave no corpses. This would solve the bulk of the problem. As I wrote elsewhere, burying complete unknowns who never even appeared until the day of their death is the major contributing factor to the problem.
- KVZ
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The Sociologist wrote:I still vote for having characters that never reached a certain level of activity leave no corpses.
I agree with this and I vote for that too.
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- Solutions Maximus
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Ditto.
It does get annoying when people come to your town (newspawns I mean, not necessarily travelers). They come to your town, say something like, "Hey my name is John Doe. I am a really hard worker and I am looking for a job."
Then you get excited because you're short on help, you reply to him. And he just stands there, and stands there, and stands there, and stands there, and on and on and on (this is if you feed him).
If you don't feed him, you are kind of commiting murder. And if you do feed him. He just stands there, and stands there, taking your food. Basically these inactive newspawns are just drains on cities.
And what is even more annoying is when you have like 10 inactive newspawns, and they all die around the same time. Now, you have to stop what you're doing to get their burials arranged *arghh*.
It does get annoying when people come to your town (newspawns I mean, not necessarily travelers). They come to your town, say something like, "Hey my name is John Doe. I am a really hard worker and I am looking for a job."
Then you get excited because you're short on help, you reply to him. And he just stands there, and stands there, and stands there, and stands there, and on and on and on (this is if you feed him).
If you don't feed him, you are kind of commiting murder. And if you do feed him. He just stands there, and stands there, taking your food. Basically these inactive newspawns are just drains on cities.
And what is even more annoying is when you have like 10 inactive newspawns, and they all die around the same time. Now, you have to stop what you're doing to get their burials arranged *arghh*.
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- PRUT
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Solutions Maximus wrote:And what is even more annoying is when you have like 10 inactive newspawns, and they all die around the same time. Now, you have to stop what you're doing to get their burials arranged *arghh*.
Try to imagine 20 inactive newspawns who die day by day. If You can't, please visit one of Polish islands, You will see
- Solutions Maximus
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- lukaasz
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Solutions Maximus wrote:Plus, as I don't speak Polish, I would end up being one of those bodies.
well, sign in, the "Object" and "Projects" buttons maybe have different labels but they are in this some place (i guess), so i'm sure you will find them.
so, join us
gg:403145
http://www.osobnicy.pl
http://www.osobnicy.pl
- Solutions Maximus
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- KVZ
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Oh well, when you ask us for food, just say "dawac zarcie!"
Everyone will know what to do 
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- Solutions Maximus
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- KVZ
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If you will have luck to meet one of my characters, you will have not to wory so much about it

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- Jos Elkink
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