I cant believ I'm complaning about this AGIAN!!!
When i said change the tierdnes meter, I ment to chang it to fill up faster, and go away faster. Who, you SHURE DID THAT. I would like tierdness to have... a LITTLE BIT more of an effect on cantr sociaiaty, pleas.
Edited for Thread Title. -rklenseth
Balancing Tiredness
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- Pie
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Balancing Tiredness
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- formerly known as hf
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I've said it before, and I'll say it again - tiredness was a good idea, but it was too severe when implemented. It was drawn back to have zero effect.
It should be re-implemented, but on a much lower level, and not require active sleeping projects to replenish it.
It'd foster co-operation, you'd need to get people to help finish projects faster - it'd also mean that activiy has less of an effect on progress.
There are loads of topics on tiredness though. But I couldn't find a suggestion thread asking to bring it back...
It should be re-implemented, but on a much lower level, and not require active sleeping projects to replenish it.
It'd foster co-operation, you'd need to get people to help finish projects faster - it'd also mean that activiy has less of an effect on progress.
There are loads of topics on tiredness though. But I couldn't find a suggestion thread asking to bring it back...
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swymir
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I never had a problem with tiredness. It would never have been a problem for anyone if a bit of warning was given and we had a chance to build some beds and stuff. What most people were complaining about was that they were too tired to even build a cot to rest on. By the time my characters has their beds built there was no use for them anymore.
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- Pie
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Right now, tierdness is the only reason to build many objects (A cot.....) and sinse there is no tierdness, then there is no need for cots.. and stuff.. and i want tiredness back.. BUT NOT TO MUCH BACK. I like how you get tired right now, if only you could get not tired just a little slower...
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Pick In Enter
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- wichita
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