Hiding unnecessary buttons

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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SekoETC
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Hiding unnecessary buttons

Postby SekoETC » Mon Feb 16, 2009 8:00 pm

This would increase the number of queries on a page but I think it would be kinda neat if the P button would only be displayed for people who are actually dragging someone or working on a project, the hit button would only be displayed if you are allowed to hit the person and eat only for healing foods.
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Dudel
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Postby Dudel » Mon Feb 16, 2009 9:01 pm

Yes! This would help SO MUCH or at least would 'stream line' the interface a bit.

I like this idea as it would actually tell people what food could be eaten who could be hit and if/when someone could be dragged.

It limits the guessing... it would be like working on a project and then trying to leave your location. The button just..isn't there.
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Tiamo
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Postby Tiamo » Tue Feb 17, 2009 6:27 am

I completely agree with you, Seko. Only showing the buttons/possible actions you actually can perform would be a big improvement, but, as you say, this would considerably increase the server load.
Unfortunately, with the game on the verge of overstressing the server this simply isn't possible.
I think ...

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