Jos Elkink wrote:And why does this char think those laws are complicated? Compared to what? A char spawning in such an area probably thinks that's the normal way to do things ...
I find this line of reasoning interesting. I mean, what's to say that a newspawn must think that the dominant political order in his spawntown is the normal one, and not have any desire to change it or move to find something better. It's not like people haven't been willing to change politics IRL.
(Note that Jos is probably more well-read than me regarding these things.

)
I'd say, as soon as the word "die" gets mentioned, all bets are off. Any character can be assumed to know that death is A Very Bad Thing, and that any rule advocating it is not necessarily good. As an example, one of my characters was attacked by the local tribe leader for saying that they
might meet again. Should he not have found this odd (the tribe leader was pretty much all there was in the way of a ruler of the surrounding locations)?
And if someone spawns in our favourite beating bag - the Lad Empire - and runs off when they are told to "work or die", well gee, maybe Lad shouldn't threaten to kill people if they want to be liked.
(For the record, I'd probably like Lad. I play a bunch of subservient wimps anyway.)
/Hellzon - tired now