Some ideas to prevent newspawns from quitting.

General out-of-character discussion among players of Cantr II.

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kinvoya
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Postby kinvoya » Sun Sep 30, 2007 11:54 pm

sorry
Last edited by kinvoya on Sun Sep 30, 2007 11:58 pm, edited 1 time in total.
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kinvoya
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Postby kinvoya » Sun Sep 30, 2007 11:56 pm

ilumino wrote:And the nice thing is that if there is NOT something going, you can make something happen.


Totally, I prefer the places where nothing is going on because then I can make lots of things happen without battling the established characters. New players won't actually play like this, however, since they don't know how to do much so it's better for them to seek out more active environments.
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Hammy
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Postby Hammy » Mon Oct 01, 2007 12:30 am

kinvoya wrote:
ilumino wrote:And the nice thing is that if there is NOT something going, you can make something happen.


Totally, I prefer the places where nothing is going on because then I can make lots of things happen without battling the established characters. New players won't actually play like this, however, since they don't know how to do much so it's better for them to seek out more active environments.

Hmm, makes since knowing one of your charries.. I prefer places with activity since most of my charries are criminals and it just adds more challenge.
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