Destroying Landmarks
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- SekoETC
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- Piscator
- Administrator Emeritus
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- Elros
- Posts: 1511
- Joined: Sat Jul 22, 2006 5:41 pm
- Location: South Carolina, USA
catpurr wrote:First of all, I don't like the idea that history needs to be protected by the game engine. History needs to be protected by the game people! Isn't actually enginge imposed protection so anti-cantr?
Just like in RL when one generation in a place decided to remove history, to burn all books, to destroy all statues etc. Its GONE. Forever. (at leaast if not some things are kept elsewhere too) Thats why its so important to keep caring for it. Thats why a crumbling archive is a disaster.
Another reason why landmarks should be destroyable, a scoundrel go unnoticed for just imagine 48 hours. He puts up a landmark "f*ck you all. This city sucks", and poof its there for ever.
Great points there. I agree completely.
I also agree with Piscator that this should extend to notes, but that is a different topic I guess.
Every action has a consequence.
- FiziKx
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