Languages

General out-of-character discussion among players of Cantr II.

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Nick
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Postby Nick » Tue Jul 05, 2005 10:07 pm

As I have said a few times in this topic, yes. :P
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Gyrus
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Re: Languages

Postby Gyrus » Wed Jul 06, 2005 7:46 am

Nick wrote:But wouldn't it be weird to call it English, in character? I mean, there is no England...
What do you guys think?


I totally agree with you Nick, but there is nothing we can do IC i believe. We may decide not to call it "English" but what about newcomers, I think that there will be great confusion, and OOC discussions will take place in the game. And it will slow the game, and drag it to OOC.

And also, "English" is just a word like "spinage", and "billy club" ... So how we name the language, does not have great importance.

But the most important point is the "first contact" of the different cultures... From the post i learn that some language groups has already had the "first contact" ... And some groups, are located on the same continent, and some are travelling between lands by sea.

I wonder if all islands are located on the same big map. (It is a question i should not ask but i really wan to learn :twisted: )

And as i am trying to build a new community from zero, it is a real big plot for us also. Travelling to new lands, and finding people, talking different languages, having different cultures, but the question is: Is there a link between Turkish community, and the others :?:

I also think that, in RL people can communicate with emotions, and it will be a problem between two different cultures, talking different languages... As our emotions are also, in our native language... So the solutions could be...

1 ) :) :(
2 ) *emotions in english* as most of the people can talk it but not ALL

as others propose before on the topic

3 ) putting "buttons" like "hit" for emotions, not too many, but let us say 10
like: hello, bow, smiles, hand shake, frown, angry .... :wink:

And all have small descriptions, translated for every language, I guess it may be a solution, and after that people will start to learn, different languages, from "zero" ... It will bring great fun to the game i guess...

And Junesun will be very happy with it. Than she may demand for 30 charecters but :lol:


Please let us make the Contact Jos please :twisted:
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kinvoya
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Postby kinvoya » Wed Jul 06, 2005 7:58 am

Maybe Junesun will make up a list of basic emotes in different languages and we could pm her for them if we need them.
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Jos Elkink
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Re: Languages

Postby Jos Elkink » Wed Jul 06, 2005 8:31 am

Gyrus wrote:I wonder if all islands are located on the same big map.


Yes, they are :) ...
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Gyrus
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Re: Languages

Postby Gyrus » Wed Jul 06, 2005 8:37 am

Jos Elkink wrote:
Yes, they are :) ...


I proimse Jos i will not use it IC, promise promise promise,

I give you Cantrian promise :twisted:


:lol: 8) :lol:
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Junesun
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Postby Junesun » Wed Jul 06, 2005 8:45 am

kinvoya wrote:Maybe Junesun will make up a list of basic emotes in different languages and we could pm her for them if we need them.

Actually it could be on a webpage. The problem will be those emotes that are rather long and not exactly basic, for example *approaches the tomb and turns to the crowd, waiting for them to stop chatting* .

On the other hand, defining basic emotes might discourage people from writing their character's thoughts into the * *.
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Jos Elkink
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Postby Jos Elkink » Wed Jul 06, 2005 1:48 pm

Junesun wrote:On the other hand, defining basic emotes might discourage people from writing their character's thoughts into the * *.


Which would be a very nice side-effect :p

It's nice to add emotions to speech, like *his voice turns sad* when speaking, but thoughts as such are really a little irritating and imho just not very good roleplaying ...
west
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Postby west » Wed Jul 06, 2005 3:46 pm

*thinks about a way to respond to Jos' allegations*

AAARRRGH

I hate it when people emote like this. HATE IT.

Much better to say *his face clouds over, as if he is deep in thought*

That way, you show something that is VISIBLE without putting something that nobody else could possibly see into an emote.

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Jos Elkink
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Postby Jos Elkink » Wed Jul 06, 2005 4:25 pm

Couldn't agree more, West :) ...
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Nick
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Postby Nick » Wed Jul 06, 2005 4:40 pm

*grins as if he will be making a note to himself to quote Jos next time someone says that there's nothing wrong with that style of RP*
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El_Skwidd
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Postby El_Skwidd » Thu Jul 07, 2005 5:46 pm

what's worse than that is when people emote like that and then other people with other chars say things like

"You shouldn't say that to Jos, Nick! What's your problem?!"

eh. n00bs.
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PRUT
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Postby PRUT » Thu Jul 07, 2005 8:42 pm

slowness_incarnate wrote:Ahhh..the headache!!!! I can't wait for the first sightings of an "English" speaking person meeting someone from another language group.


I also can't wait and wonder what happen if some English explorers discover polish islands :lol:

That would be interesting - like meeting with Japanesse in XV century :) or Chinesse as well. What would be even more interesting, some of polish "Indians" would understand imigrants :lol: but imigrants wouldn't understand us.

This could be a new era! (conections between two biggest civilisations in the Cantr world). I can't wait...
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El_Skwidd
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Postby El_Skwidd » Fri Jul 08, 2005 4:40 pm

this language thing is really frustrating.

my spanish character is in a forest right now with a Dutch-speaker and a French-speaker. so far the only legitimate conversation we've had is pointing at ourselves and saying our names.

this inter-language contact makes way for a lot of frustrating, but really good RP. so if you know a language other than english, play it.

as for english meeting polish or something... i know both of my sailor characters would be really, really confused.
Cdls wrote:Explaining Cantr to a newb would be like explaining sex to a virgin.




Let the world hear these words once more:

Save us, oh Lord, from the wrath of the Norsemen!
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Postby KVZ » Sat Jul 09, 2005 7:47 pm

PRUT wrote:[What would be even more interesting, some of polish "Indians" would understand imigrants :lol: but imigrants wouldn't understand us.


But our Polish characters can't know English language automatically, because this would be Capital Rule breach (even if we as players known English language). They must at least learn language very slowly.
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