The best idea in the world!

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Snake_byte
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Postby Snake_byte » Tue Jun 28, 2005 4:04 am

Glad to make people laugh.... :roll:
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Nixit
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Postby Nixit » Tue Jun 28, 2005 4:10 am

Oh, sorry... not at you... I just like the name. :D Boomering.
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
Schme
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Postby Schme » Tue Jun 28, 2005 12:15 pm

Snake_byte wrote:

Thanks for pointing out that I'm a dumbass


Well, that doesn't just point out that your a dumbass. Just made a wrong assumption. I do it all the time. It's not like I really made it obvious.

kinvoya wrote:schme bases all his opinions on the experiences and needs of his one char. Thus, there are no religions in Cantr, no organized warfare, etc. Go schme, with your narrow Cantr worldviews!

:D

EDIT: To change player to char. I get so confused!



I'm afraid that your unfounded assumption is wrong yet again. Sorry, but you've no way of knowing how many characters I have. Try again!

And I is trying to narrow views? Just the opposite. Organized religion would be troublesome and inconvinient to most of my characters, just as in real life. And yet, I still try.


kinvoya wrote:
Go schme, with your narrow Cantr worldviews!


Go Schme! Go Schme, go! Go Schme! Go Schme, go!

Mind if I breakdance?
"One death is a tragedy, a million is just statistics."
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Nick
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Postby Nick » Tue Jun 28, 2005 2:00 pm

I have met at least two of your characters I think, Schme. One enthousiatic (and unoriginally named :wink: ) musician in a coastal english town, and of course, your character in my favorite french town.
Schme
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Postby Schme » Tue Jun 28, 2005 2:22 pm

Hadn't known you had anyone in England that knew that guy.

Unoriginal? However do you mean?

(I'm joking! Christ...)
"One death is a tragedy, a million is just statistics."

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kinvoya
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Postby kinvoya » Tue Jun 28, 2005 5:44 pm

Haven't you said, like, 100 times that you only have one char, schme? Don't make me seach your posts!! :evil:

Or did you get daring and start another one? Go, schme, go schme, with your bad self :!:

Welcome to the land of the Evil English Speakers. 8)
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Schme
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Postby Schme » Tue Jun 28, 2005 6:25 pm

Maudite bande de cons anglais..... (Kidding, kidding!)

I said I only had one English character.

And as for breakdancing, don't mind if I do.....Here gimme a minute.....Could someone lay down a backbeat?

http://thebox2.free.fr/3minutes.mp3

Thanks Greg.

It's on!





















Anyhow........
"One death is a tragedy, a million is just statistics."

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Nixit
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Postby Nixit » Tue Jun 28, 2005 10:43 pm

And his english character can play a fine to on his bow.
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deadboy
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Postby deadboy » Thu Oct 19, 2006 12:50 pm

Bump, from the key topic I made. We need to be able to name keys
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Sicofonte
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Postby Sicofonte » Thu Oct 19, 2006 1:06 pm

I support it!
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deadboy
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Postby deadboy » Thu Oct 19, 2006 1:12 pm

Ah yes, as this thread is not suggesting quite the same idea I had better make one thing clear, I am not suggesting dynamic naming of keys as this means that you do not know where keys from other people go and they are therefore quite worthless, like now, I instead suggest a more permenant marking, such as a slip of paper, a few grams of steel, or an engraving. The first two could of course be removed if you are about to die and do not want your killers to have an easy time to use your keys, but the third could not be
"Our enemies are innovative and resourceful, and so are we. They never stop thinking about new ways to harm our country and our people, and neither do we" - George W. Bush
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Sicofonte
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Postby Sicofonte » Thu Oct 19, 2006 1:23 pm

I prefer dynamic naming for keys, given that a key would appear as the key number for everyone that hadn't labeled the key.
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formerly known as hf
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Postby formerly known as hf » Thu Oct 19, 2006 3:30 pm

If locations which have locks; vehicles and buildings, have dynamic names - so should keys.

The easiest solution is to keep the lock and key serial numbers, but add an extra 'dynamic name' field to keys - if easily programmable...
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Sicofonte
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Postby Sicofonte » Fri Oct 20, 2006 2:27 pm

yes...

then, accepted or rejected?

:)


(accepted! accepted! :wink:)
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Chris Johnson
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Postby Chris Johnson » Fri Oct 20, 2006 2:50 pm

Neither - Moved to implemented

This suggestion was implemented ages ago - please read what the thread is about - it's not about dynamic naming of key which has been suggested before in other threads


EDIT But after rereading the first post this has been moved back to suggestions - my mistake

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