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Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

what do you think?

i like this idea.
2
8%
i think its stupid.
2
8%
i think pie should lern how to spell, but i like the idea.
10
42%
i think pie should lern how to spell, but i think its stupid.
10
42%
 
Total votes: 24
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Pie
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Postby Pie » Sat Jun 25, 2005 2:00 pm

Now, lets say i am digging for stone. i have been for a long time. and then, i find iron! and the mountains now have a new iron deposite. now lets say i am digging for iron. iron has been dug here for the intier game. a very long time. gues what. thers no iron left. and we can also put plages into this to. like, just suddenly, i come down with a fever, and my damage goes up. and then everyone around me does the same. and then after a while, some brilliant guy finds a cure. and also, imunity. some people are imune to any sicnes or desies that is running rampent and free. free to graze among the grass, free to romp it the medows, free to kill whoever it want's. exept for that guy.
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Postby west » Sat Jun 25, 2005 4:01 pm

I would have voted, but there's no "meh" option.

When travel becomes free-roaming and resources in certain areas become finite, this might be feasible, to discover, say, onions in what used to be only a potato patch, and then be able to cultivate those onions, or metal in an stone (or limestone) mine.

I actually don't think THAT part of the suggestion is bad, though I don't think it can or will be implemented until quite a ways down the roadmap.

As far as sickness goes, I've only heard of one or two outbreaks in game, and I'm not exactly sure what the mechanism for them spreading or dying is.
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Snake_byte
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Postby Snake_byte » Sat Jun 25, 2005 6:01 pm

Pie plays runescape...
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My old banner ;)
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SekoETC
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Postby SekoETC » Sat Jun 25, 2005 7:30 pm

As for the finding iron while mining stone and stuff like that, a nice idea but I suggested that a while ago and people said it's impossible for a project to give several results. And there aren't so many deceases that immunity would be noticed. For all I know we might already have it because one of my characters travelled with a sneezer and was in the same room with a couple of them for short periods of time and never got sick.
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Pie
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Postby Pie » Sat Jun 25, 2005 10:34 pm

Snake_byte wrote:Pie plays runescape...


i used to play runscape. no rolplay, and too many NPC's

west sayd:I would have voted, but there's no "meh" option.

When travel becomes free-roaming and resources in certain areas become finite, this might be feasible, to discover, say, onions in what used to be only a potato patch, and then be able to cultivate those onions, or metal in an stone (or limestone) mine.

I actually don't think THAT part of the suggestion is bad, though I don't think it can or will be implemented until quite a ways down the roadmap.

As far as sickness goes, I've only heard of one or two outbreaks in game, and I'm not exactly sure what the mechanism for them spreading or dying is

end what he sayd( i would have quoted, but i only know how to quote once every post)


yes, but this could also be implumented in the cantr system now. in real life, you have to find iron. also in real life, you have to dig a mine to find iron, but well ile suggest that when free roaming happens. and iron also disapears, eventually. as with gold, and silver. that would rais there value, and increes cantr's mining econimy, and could caus a few gold, or iron rushes in the futcher.

when i talk about sicnes, i mean that having a coat on will decreas the danger for the sneezing sicnes, or being in the mountains will increas the danger. and now that i think about it, this wouldn't work with plages. like, if you drink the contamanated whater, you are going to be sic with that. but how bad it is could vary.
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Nixit
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Postby Nixit » Sun Jun 26, 2005 4:15 am

You can't get raw iron anymore.
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Postby SekoETC » Sun Jun 26, 2005 8:43 am

Nixit: Exept if you find an abbandoned project, I know there were such on Blaman mountains and Pok southern mountains south but not anymore, so there's no reason for a breachy rush to those locations. I'm just saying it is possible there is an ancient project left somewhere in a distant location and everybody has forgotten about it's existance.
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formerly known as hf
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Postby formerly known as hf » Sun Jun 26, 2005 10:52 am

*points to his exhaustive list at the top of the forums and gets ready to hitch up onto his high horse then realises that he missed this one*

Ah, well - Sorry Seeks - I liked the idea the first time around as well, but it does look unlikely seeing that apprently the programming system can't allow it...
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Postby Cookie » Sun Jun 26, 2005 8:42 pm

I'd say objects instead of materials. Like when you're burying somebody, you could dig up something.
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Nick
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Postby Nick » Mon Jun 27, 2005 5:47 am

Items that have not been built in game? Or resources that might not even exist in that place? How did they get there?

I definately do not like this idea.
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Postby formerly known as hf » Mon Jun 27, 2005 8:05 pm

Cookie Monster wrote:I'd say objects instead of materials. Like when you're burying somebody, you could dig up something.


1876-3: a man in his twenties says "Hi, I'm Jammy Git, a newspawn in this town. I've not got much to do, think I'll just bury these bodies"

1876-4: Jammy Git says "Oh - look - I found this brand new Crossbow stuck in the ground. That's quite lucky"

1876-4: You see Jammy Git kill a woman in her fifties with a crossbow

1876-4: You see Jammy Git kill a man in his fifties with a crossbow

1876-4: You see Jammy Git kill a man in his fourties with a crossbow

1876-4: Jammy Git says "I just killed all of your leaders - you are all my slaves now. Try to run and I'll kill you"

1877-1: Project building a stone landmark -This is Jammy Git's town - enter here and be my slave- ends
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Black Canyon
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Postby Black Canyon » Mon Jun 27, 2005 8:11 pm

:lol: Fun times.
west
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Postby west » Mon Jun 27, 2005 11:25 pm

hallucinatingfarmer wrote:
Cookie Monster wrote:I'd say objects instead of materials. Like when you're burying somebody, you could dig up something.


1876-3: a man in his twenties says "Hi, I'm Jammy Git, a newspawn in this town. I've not got much to do, think I'll just bury these bodies"

1876-4: Jammy Git says "Oh - look - I found this brand new Crossbow stuck in the ground. That's quite lucky"

1876-4: You see Jammy Git kill a woman in her fifties with a crossbow

1876-4: You see Jammy Git kill a man in his fifties with a crossbow

1876-4: You see Jammy Git kill a man in his fourties with a crossbow

1876-4: Jammy Git says "I just killed all of your leaders - you are all my slaves now. Try to run and I'll kill you"

1877-1: Project building a stone landmark -This is Jammy Git's town - enter here and be my slave- ends


Even if he managed to kill the first, he'd be too tired after that, unless they were all at 95% damage before he found the crossbow--in which case, why are they the leaders?
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the_antisocial_hermit
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Postby the_antisocial_hermit » Mon Jun 27, 2005 11:40 pm

Still funny speculation though... :lol:
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Nixit
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Postby Nixit » Tue Jun 28, 2005 12:33 am

But it's very unlikely that there would just be a perfectly mint condition crossbow just lying in the ground...


Now... if we could bury things... :twisted:
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