Body Markings

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Snake_byte
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Postby Snake_byte » Sun Jun 26, 2005 6:14 pm

Scheme wrote:It takes several hours in real life to make a tattoo with an electric needle.

But if we're talking about branding, that only takes a few minutes.

Scheme wrote: Making a tattoo with a hammer and needle takes damn near all day, and is extremly painfull.

Not to mention unrealistic. All you would need is the needle and maybe some ink or dye if you're doing it by hand. No need for a hammer lol ouch.

Maybe for the branding iron, the discription for the actual brand can be typed in by whoever makes the iron itself. Perhaps put into the project when it's began.

This would allow for a wide range of different brands.
When you look at a person with a brand you would be viewing the discription the person put in when starting the project.
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Postby SekoETC » Sun Jun 26, 2005 6:47 pm

But the lenght of the description should be very limited because I don't think brand marks are ever very detailed. Let's say 10 keystrokes for small, 20 for medium and 30 for large. And OMG if some jerk makes a description full of typos! Maybe the description says, you see a man in his twenties who has a small/large brand in his forehead/cheek/shoulder/arm/chest/ass... shaped like "insert description here". So if one would like to make a brand called "a leaping lion" for example.
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Talapus
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Postby Talapus » Sun Jun 26, 2005 7:05 pm

Like the fleur-de-lis branded on the shoulder of Milady in "The Three Musketeers" if any of you have read it. It would be awsome to be able to brand thieves.
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Postby AoM » Sun Jun 26, 2005 7:17 pm

But it would not be awesome if say some idiot made a brand with an inappropriate description on it and branded someone permantly. I'm afraid that if we allow for too much leeway with branding it may get out of control quickly, and be done in very poor taste.

I agree though that it should be much like a dragging project. A person needs to be held down so that the project initiator can make a clean mark.
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Postby Talapus » Sun Jun 26, 2005 7:42 pm

That is one of the benefits of a brand over a tattoo. A brand takes a significant amount of steel, thus would be beyond the reach of newspawns, therefore cutting down (not eliminating, because the possibility still exists) on the number of inappropriate brandings. The tattooing on the otherhand would only require a bone needle, which is a tool that newspawns could easily acquire (even an iron needle is fairly easy to get if that is the tool that is needed). Making a brand cost like 150g or 200g of steel and be fixed in the image that is imprinted would reduce the problems to almost zero.
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Pie
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Postby Pie » Sun Jun 26, 2005 8:03 pm

and hey, cloths could cover the brand, or tattoo.
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Postby Snake_byte » Sun Jun 26, 2005 11:46 pm

Avatar of Meisora wrote: But it would not be awesome if say some idiot made a brand with an inappropriate description on it and branded someone permantly.

That's why I suggested it be a private project. If you want a marking do it yourself. Therefore eliminating the possbility of a branding iron being misused.
Also the iron alone won't do anything. You'd need to use a furnace or fireplace with burning coals...
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Postby Sunni Daez » Mon Jun 27, 2005 12:18 am

Snake_byte wrote:
Avatar of Meisora wrote: But it would not be awesome if say some idiot made a brand with an inappropriate description on it and branded someone permantly.

That's why I suggested it be a private project. If you want a marking do it yourself. Therefore eliminating the possbility of a branding iron being misused.
Also the iron alone won't do anything. You'd need to use a furnace or fireplace with burning coals...


I agree with the private project, as... maybe someone would get branded in a moment of rage...and it is permenant..Like maybe someone is accused of killing someone (comes out of a building yelling XXX is dead!) so they are blamed for the death, when later it comes out that someone else did it...now the innocent one is labled for life... Scars caused by swords and arrows are another story, but I have seen those RP'd anyways
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Postby Schme » Mon Jun 27, 2005 2:30 am

\
Snake_byte wrote:
Scheme wrote:It takes several hours in real life to make a tattoo with an electric needle.

But if we're talking about branding, that only takes a few minutes.

Scheme wrote: Making a tattoo with a hammer and needle takes damn near all day, and is extremly painfull.

Not to mention unrealistic. All you would need is the needle and maybe some ink or dye if you're doing it by hand. No need for a hammer lol ouch.



I'm afraid your quite wrong. It is done constantly by tribesmen and artists all over the world. You have to tap the needle in quickly. You cannot stab a tattoo onto someone.




Branding is a terrible idea. Would people just be able to walk up to you and brand you "Bitch" or whatever else? Bad idea.
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Postby west » Mon Jun 27, 2005 3:51 am

Most handmade tattoos are done with a needle in the hand. I don't know of any extant primitive tattooing kits that involve a hammer in any way.
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Snake_byte
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Postby Snake_byte » Mon Jun 27, 2005 3:58 am

You're right that they were once made with needles and mallet like hammers but most tattoos were actually made by cutting the skin with a knife or somthing else sharp then lifting it and inserting certain sands or ashes (if you wanted a raised tattoo) or inks would be used instead on open wounds. These wounds or cuts would heal to leave a mark or tattoo... Same thing.
Branding doesn't necessarily need an iron. You could brand dots on someone with a stick fresh out of the fire just as well.
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Snake_byte
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Postby Snake_byte » Mon Jun 27, 2005 3:17 pm

I just did some research from the collection of Ecyclopidia Britanica here and this is what is said about tattoos:
Tattoo, permanent marks or designs made on the body by introduction of pigment through ruptures in the skin. Sometimes the term is loosly applied also to scarification. Tattooing proper has been practiced in most parts of the world, though it is rare among populations with the darkest skin color ans absent from mos of China (at least in recent centuries). Tattooed designs are thought by various peoples to provide magical protection against sickness or misfortune, or they serve they identify the wearers rank, status, or membership in a group. Decoration is perhaps the most common motive for tattooing.
Tattos have bben found on Egyptian mummies dating back from about 2000 BC, Tharcians, greeks, Gauls, ancient Germans, and ancient Britons; the Romans tattoed their slaves and criminals. After the advant of Christianity, tattoing was forbiddin in Europe but persisted in the Near East and other parts of the world.
Many Native American tribes customarily tattooed the body, face, or both. The usual technique was simple pricking but some California tribes introduced color into scratches, and many tribes in the colder climates made needle punctures
through which a thread coated with pigment (usually soot) was drawn underneath the skin. In Polynesia, Micronesia, and parts of Malaysia, pigment was pricked into the skin by tapping on an implement shaped like a little rake. In moko, a type of Maori tattooing from New Zealand, shallow colored grooves in complex curvilinear designs were produced on the face by striking a miniature BONE ADZE into the skin. In Japan, needles set in a wooden handle are used to make tattoo very elaborate multicolored designs, in many cases covering much of the body. Burmese tattooing is done with a brass penlike impliment with a slit point and a wieght on the other end.
So there we have it folks. i didn't type all that was in there but the most important things we're looking at are all there.
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Snake_byte
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Postby Snake_byte » Wed Jun 29, 2005 5:38 pm

Man I just murdered this one huh :?
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Doug R.
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Re: Body Markings

Postby Doug R. » Sat Feb 27, 2010 4:00 pm

In light of the fact that custom descriptions will be implemented, I wanted to resurrect this thread with a fresh idea.

I fully expect that people will start tattooing themselves when this is implemented. Whether or not they role-play this will be up to them, unfortunately. That said, I would like to implement basic tattoos that would be worn like clothing, but be non-removable. This would allow someone viewing the character to see that they have a tattoo, and the custom description could then expand upon that. This way, even if characters still don't rp getting their tattoos, they would still need to go through some gathering and manufacturing steps to get it (as opposed to just walking out of their house and declaring "hey, look at my cool tat that didn't exist yesterday!"

You could have tattoos for each body part, just like the clothing categories.
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Dudel
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Re: Body Markings

Postby Dudel » Sat Feb 27, 2010 4:31 pm

I happen to know first hand that a lot of characters (Blackrocks to be very specific) have tattoos however describing them quickly becomes an annoyance.

To be honest when I saw this thread resurrected my brain said "But that's what the new description box will be fore" however a physical "has a tattoo on X body party" would be a good idea. Nothing descriptive beyond "Has a tattoo on <blank>" should be there to allow for diversity and not take away the fun that was already had. The ONLY problem is if people alter the tats description (via personal description) excessively, or at all, but I think that's a PD issue. ;)

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