Dark Times for Karnon Forest

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

Is this carnage exciting and welcome?

Yes
5
26%
No
14
74%
 
Total votes: 19
User avatar
The Hunter
Posts: 1470
Joined: Sat Aug 16, 2003 12:59 pm
Location: In my cave, making bombs.
Contact:

Postby The Hunter » Mon Nov 17, 2003 4:01 am

Oh my god... The ppl in Karnon forest havent learned.

My other char has arrived in Karnon Forest. Iron gathering is still allowed, making iron shields is not. To prevent more mass muderers. Sorry, but this is plain stupid... I can take the iron elsewhere, build an iron shield and warbow, go back to karnon forest and kill at least 20 people there. Because they are not allowed to build iron shields. Isnt that ironic? They should have listened to my char there before... The massacre wouldnt have happened on this scale.

Hvytgh isnt the peaceloving man that he seems to be either... I remember him and me making plans to claim Kirinn for ourselves. :twisted:

Man... People change...
Life is fun. Play naked with Psycho-Pixie.

"Our enemies are resourceful and innovative".
"and so are we..."
They never stop thinking about new ways to harm our country and people"
"and neither do we"
~G.W Bush
User avatar
kroner
Posts: 1463
Joined: Sat Sep 27, 2003 4:39 pm
Location: new jersey...

Postby kroner » Mon Nov 17, 2003 5:28 am

yeah, i guess that isn't really a smart way to deal with the problem. my char's been inside so he didn't hear about it.
but he's working as fast as he can to create a more effective way to deal with those killers :twisted:
i just wish he could get a bit more help.....
DOOM!
User avatar
Aeris
Posts: 13
Joined: Sat Oct 04, 2003 2:21 am
Location: San Francisco, CA

Postby Aeris » Tue Nov 18, 2003 4:42 am

Hmm.. Kirinn is a population center, eh?
Peace, not war.
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Tue Nov 18, 2003 5:27 am

And if Aeris heads straight for Kirinn, we'll know a CR breach has occurred ^-^
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Tue Nov 18, 2003 5:39 am

659-1: You see .west. hit honvl with the Almighty Bitchslap of Doom, who loses 100 strength.

in unrelated notes, at least one aeris-type figure is no longer a problem to society...

and the Karnon Forest iron policy is currently being revised, apparently. Wonder what that means.
I'm not dead; I'm dormant.
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Tue Nov 18, 2003 7:16 am

There's a difference between causing trouble for characters and causing trouble for players. When someone decides to load things up with uncancellable projects with obscene names, it kind of ruins the game. And therefore, I shall not only deal with Aeris, but the player as well. :twisted:
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
User avatar
sammigurl61190
Posts: 1537
Joined: Wed Oct 08, 2003 10:33 pm
Location: Aurora, ON, Canada
Contact:

Postby sammigurl61190 » Tue Nov 18, 2003 7:58 am

Yes--it's getting a little out of hand--both in the Forest and elsewhere. I had my first character killed today, not by an animal or whatever, and Aeris was the one who did it. I was mad! LMAO And I just think the iron shield ban in the Forest is nuts! I mean, what were they thinking??
Camino
Posts: 209
Joined: Tue Jul 15, 2003 1:13 pm
Location: Anti-Climactic Post Apocalyptic Studios

Postby Camino » Tue Nov 18, 2003 8:38 am

Who ever plays Aeris is going to far, everywhere you go all you can see is projects started by her and it's damn annoying! Something should be done to get rid of them and all the other buildings with offensive names, Cantr should be as family safe as possible because it means you get the largest range of players. I don't understand why people feel the need to create those unfinished projects because they know it is just an annoyance to players and nothing to do with the characters.
User avatar
sammigurl61190
Posts: 1537
Joined: Wed Oct 08, 2003 10:33 pm
Location: Aurora, ON, Canada
Contact:

Postby sammigurl61190 » Tue Nov 18, 2003 9:49 am

I think the Aeries player is getting out of hand--I wonder how many people total she's killed!
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Tue Nov 18, 2003 11:36 am

It's not the killing that's the problem. It's the multiple Aeris characters and the purposeful projects with obscene names or messages that are becoming a problem.

Plus, I have noticed that on the new island that people are creating building projects, adding one gram of wood. Then they write a message in it to tell someone where to find them or something. One reason why projects should be destructible and buildings dynamically named.

If you want to see an example there is one in Kirinn Forest telling people that the tribe has moved elsewhere or something.
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Tue Nov 18, 2003 11:38 am

Plus, the reason why I think that is a problem is that the new island is mostly filled with newer players who don't quite understand the concept of the game or the Capital Rule.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Nov 18, 2003 1:38 pm

OniKaze wrote:And if Aeris heads straight for Kirinn, we'll know a CR breach has occurred ^-^


Why is that? If Aeris was a dormant tumor in the forest when I think she was then she her where that tribe came from before she became malignant.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Nov 18, 2003 1:42 pm

rklenseth wrote:It's not the killing that's the problem. It's the multiple Aeris characters and the purposeful projects with obscene names or messages that are becoming a problem.

Plus, I have noticed that on the new island that people are creating building projects, adding one gram of wood. Then they write a message in it to tell someone where to find them or something. One reason why projects should be destructible and buildings dynamically named.

If you want to see an example there is one in Kirinn Forest telling people that the tribe has moved elsewhere or something.


There is roman era graffti that is still around.
There should be away to purposely remove these with little effort for the chracters.
If buildings are dynamically named then there needs to be a new home for graffti.
I'm not really in favor of foul language graffiti.
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Tue Nov 18, 2003 7:53 pm

Orion, Hunter and guide wrote:Hvytgh isnt the peaceloving man that he seems to be either... I remember him and me making plans to claim Kirinn for ourselves. :twisted:


sammigurl61190 wrote:And I just think the iron shield ban in the Forest is nuts! I mean, what were they thinking??


If you can't see the obvious connection between these two quotes...

What were THEY thinking? or what was HE thinking?
I'm not dead; I'm dormant.
User avatar
new.vogue.nightmare
Posts: 1607
Joined: Fri Jul 25, 2003 8:55 am
Location: Right behind you. No, really.
Contact:

Postby new.vogue.nightmare » Tue Nov 18, 2003 8:02 pm

Well, one of his statements I believe, have severely pissed off somebody there. Bonus points go to whoever can guess what the statement and the angered char are ^^
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest