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Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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formerly known as hf
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Postby formerly known as hf » Wed May 25, 2005 4:07 pm

I think, if personal storage is added, it should not change how much a charcter can carry in anyway. They should still carry the same total, regardless of how much storage they have.

It'd be nice to see small storage items, for gifts and whatnot, or tool bags for those characters with cluttered inventories etc...
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Anthony Roberts
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Postby Anthony Roberts » Wed May 25, 2005 6:02 pm

Surly, yes, in Diablo (And most RPGs) you do have a limit as to how much you can carry. But again, it's just odd that you can lug around four suits of armour, three swords, a crossbow, hundreds of potions, and a dozen spellbooks, all on your person.

Seko's Wiki link is very much what I'm speaking of. We should just leave it like that in Cantr :P
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Postby Schme » Wed May 25, 2005 6:06 pm

I wouldn't like it, but it would make more sense.

It would certainly be more realistic, and there would be alot more sedetary people. In real life, most people don't leave they're birthplace a year after they're born.
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Postby Schme » Wed May 25, 2005 6:07 pm

Anthony Roberts wrote:Surly, yes, in Diablo (And most RPGs) you do have a limit as to how much you can carry. But again, it's just odd that you can lug around four suits of armour, three swords, a crossbow, hundreds of potions, and a dozen spellbooks, all on your person.




I do that all the time.
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Surly
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Postby Surly » Wed May 25, 2005 6:07 pm

Ah, but they're heroes are they not, Anthony? We should expect them to be capable of strange and wonderful feats... :wink:

Most Cantrians however, are not heroes. They are ordinary people and that is part of Cantr's appeal. Actual socieites can grow... but they're generally overrun by the annoying waves of democracy that plague the Cantr world... :x
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Anthony Roberts
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Postby Anthony Roberts » Wed May 25, 2005 6:10 pm

Heroes?

Erm, no. They're ordinary people, in most RPGs :P - You just BECOME a Hero AFTER the fact. But while being an ordinary person, you still carry around a load of junk.
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formerly known as hf
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Postby formerly known as hf » Wed May 25, 2005 6:13 pm

:)

I like the linky Seko - FF charries can carry HUGE amounts of items... but never more than 99 - I've always wondered why - now I know why...
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Postby Surly » Wed May 25, 2005 6:14 pm

In most RPGs (in my experience) there is a clearly defined line between the PCs, and ordinary people. Hence they can cast spells, pick locks, batter down monsters... all things the ordinary person generally cannot do.

Although I quite obviously can't speak for all RPGs in this matter... all I have played work to that idea.
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Postby Birdsall007 » Thu May 26, 2005 11:40 pm

I've always assumed that my characters were spawned naked, but with a backpack. :? Just the way my mind read it.

I guess there's nothing wrong with saying that 'nothing worth mentioning' is a fasion statement, although I've seen too many other characters claiming to be naked for it to sit comfortably with my chars experience.

I think that adding this to the game would make it a massive burden on new chars. Think about it, you spawn, naked (or maybe unfashionably dressed :wink: ) and you can hold virtually nothing until you make yourself a pack (or toolbelt or...). To make this belt, you're going to need some hide and a needle. To kill animals, you're going to need some kind of weapon, cos let's face it, it takes too long if all you can do is hit something.

In other words, for the first couple of game years, you're probably going to be collecting food every day, or at least, very regularly. You won't be able to travel. You will be vulnerable to attack by animals / cantrians. Theft will be rife because those who are able to carry more will be picking up everything that the younger chars are placing on the floor because they can only hold one or two things at a time.

Erm, no, I don't think this is a good idea at all.
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Nick
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Postby Nick » Fri May 27, 2005 12:20 am

Birdsall007 wrote:I think that adding this to the game would make it a massive burden on new chars.


It doesn't bother you that new characters can just survive on their own?
Hell, you don't even need to interact with other characters to gain wealth.
Doesn't that sound sort of unreasonable? Cantrians really should be more dependant upon society.
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Postby Birdsall007 » Fri May 27, 2005 12:37 am

Nick wrote:
Birdsall007 wrote:I think that adding this to the game would make it a massive burden on new chars.


It doesn't bother you that new characters can just survive on their own?
Hell, you don't even need to interact with other characters to gain wealth.
Doesn't that sound sort of unreasonable? Cantrians really should be more dependant upon society.


Not really no. Most of my chars are in locations with lots of people where everyone is working together. I have one or two in locations with only a few people who are working together and life is much harder as it is. I just think this would be a step too far.
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Postby SekoETC » Mon Apr 16, 2007 9:18 am

A bit of a thread revival, I just started thinking what if we had very tiny pouches (max 50 grams) made of hide and/or fur, some version could be decorated with feathers as well. The idea would not be to offer practical storage space but to give characters a chance to make talismans. Instead of coding a million options like "a tiny hide pouch filled with rice" (to bless the crops) or one filled with small bones to honor the spirits of dead animals, there would just be a few basic designs, and players could come up with their own way of using them. And it might offer a bit of mystery, usually the catch is that if you open the pouch to see what's inside, it breaks the spell.
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Postby the_antisocial_hermit » Mon Jul 16, 2007 8:30 pm

Those would be cool, Seko.

And since I'm not sure where to put this suggestion and it seems to fit here (there is no sticky for tools/machines/containers):

A hide satchel thing that holds at least 1kg. It should have hide, sinew, a knife and a needle as a requirement (maybe even fur). It's half what you can carry in a burlap sack and twice what a wooden plate holds. It should weigh less than 600g and more than 400g.

Yea, make more than one wooden plate. That adds 300g to every 500g of food you want to carry safely. If you have a burlap sack, the weight is only like 137.5g per 500g of food. An apothecary kit is only 50g of extra weight per 500g of food (I think I did that right!).

500g is only a little over a year's worth of the best food you can make. 2.5 days of the worst food you can eat. Not very useful if you don't have the means to make cloth or leather or scissors or a bodkin or very good food (though it's really not hard to make decent food, albeit can be slow with more primitive cooking methods).
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Postby wichita » Tue Jul 17, 2007 1:52 am

I think that is a very well thought out suggestion that I would like to get added, Hermie. :)
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Postby the_antisocial_hermit » Fri Jul 20, 2007 8:11 pm

Yay! :)
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