Ghost Repairs

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kinvoya
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Ghost Repairs

Postby kinvoya » Tue May 24, 2005 5:19 am

Someone was repairing something and, apparently, stopped the repair and left town or went inside with the (ghost) item. A clueless newspawn is now working on the repair project that was left behind. It doesn't say who started it or what the item is but the percentage amount continues to progress.

Does this mean that the char with the item will suddenly discover that it is brand new and be able to use it again? My guess is yes.

Is this a bug?
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T-shirt
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Postby T-shirt » Tue May 24, 2005 8:25 am

A character of mine has finished repairing a project of someone who left and got a brandnew bow. It's like the lottery.
Time flies like an arrow, fruit flies like a banana. - G. Marx
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kinvoya
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Postby kinvoya » Tue May 24, 2005 8:43 am

Yes, the mystery item turned out to be an iron shield and showed up in the town, not on the original owner.

:D
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Jur Schagen
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Postby Jur Schagen » Tue May 24, 2005 9:22 am

The "Repairing something" projects were so named when the flawed names made it impossible for chars to end their participation; new projects are aptly named now.

The yields are the same as for any projects, that is, the initiator if he's around, or the ground if he isn't.

Jur.
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Junesun
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Postby Junesun » Tue May 24, 2005 3:45 pm

Not quite. It happened to me repeatedly that I started to repair bellows (created the project myself and worked on it alone) and that the repaired bellows would wind up on the ground - even though I didn't ever stop working on the project and I could carry enough, too.

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