Deterioration...again.

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Nixit
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Postby Nixit » Fri May 13, 2005 1:09 am

Yes... it's just that Jur really hasn't gotten a chance to respond... *shrugs* I dunno.
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kinvoya
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Postby kinvoya » Fri May 13, 2005 1:56 am

It apears that the ability to repair is still available (at least the icons are there, I'm afraid to click one) and no warning or explaination has been given to all the still unsuspection players who's chars will undoubtably loose valuable and beloved items.

Then either they will have to accept that somehow their perfectly solid weapon or shield or tool just vanished (more Cantr magic) or the programmers will choose to replace the lost items. The longer it takes for someone to do something to prevent this, the more items will be lost and/or the more work programmers will have replacing them. It just doesn't make sense for this distructive and troubling circumstance to continue.

If indeed it has not been already, I think that the repair function should be disabled as quickly as possible.
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Solfius
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Postby Solfius » Fri May 13, 2005 2:03 am

a bit late now, considering all the programmers are asleep, and when they next come on they are likely to start straightening things out anyway
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kinvoya
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Postby kinvoya » Fri May 13, 2005 2:13 am

The general attitude of not caring what horrors befall our precious chars reminds me of the indifference and lack of response during the months-long tiredness crisis.

In several different places I have seen mention of how the major Powers-That-Be have few to no chars they are currently playing. Maybe this lack of living in the Cantr world has put them somewhat out of touch with the perspectives of the other players who's participation is the life blood of Cantr.
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Lumin
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Postby Lumin » Fri May 13, 2005 2:21 am

Well, the exact same thing was suggested hours ago.

We got a message about Jos's typo a couple of days ago, and now a message about Cantr needing more votes...sure this is just as important as the former and probably more important than the latter? I really don't understand why no one ever got around to posting a warning about the repair bugs.

(And do all the programmers live in the same time zone? Because it's only nine o'clock here...)
rklenseth
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Postby rklenseth » Fri May 13, 2005 2:24 am

Jur ask Resource to put repairing back in. That is why it is still in the game.
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Solfius
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Postby Solfius » Fri May 13, 2005 2:40 am

For some reason, yes, most of the programmers (if not all) live in European time zones.

At least that is what I thought.

I definately know that Thomas Pikert, Jos, and Junesun are all in European time zones, and think that Jur is European also

and here, it is 3:30 AM, I'm up late working on coursework. Normally I'd be in bed as are the programmers ;)
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kinvoya
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Postby kinvoya » Fri May 13, 2005 3:46 am

Jur ask Resource to put repairing back in. That is why it is still in the game.

For some reason, yes, most of the programmers (if not all) live in European time zones.

So, basically, screw you, non-European players and your little characters, too!
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Solfius
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Postby Solfius » Fri May 13, 2005 3:52 am

people have got to sleep. I'm not unused to all nighters, but even I begrudge writing off the next 24 hours to squeeze another 8 hours work out of the night.

He said he wanted to look at it today (as it's now early morning in Europe now)
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Jur Schagen
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Postby Jur Schagen » Fri May 13, 2005 8:28 am

All right, all right, I am sorry, Mortaine and others. I was indeed annoyed that everyone screamed "buggy as a Windows computer" and things like that, while to me these seemed like minor edge effects... and yes I'd had a little drink at the time I wrote that which didn't help much. I apologize for my flame.

As for restoring the items, there may simply be too much of them - tens at least, possibly over a hundred...? We have no way to check the validity of any claim, so any newspawn sending in a report might suddenly have a cheat sabre. I must count on your honesty, and am at the same time aware that this will probably get cheated anyway. PD, any way you can help out on this...?

So here's what to do when your char was a victim of one of the bugs:
Write an email to bugs@cantr.net. Subject should be: "Repair bug fix request".
Specify the following the data:
- Player ID (the number you enter when you log in);
- EXACT character name (like you see it on your player page);
- The item that is missing.

Expect some delay in getting your items back, I'll probably only process it after the (holiday!) weekend unless one of the other programmers gets to do it.

I'll now get to find the bugs themselves.

Jur.

PS - yes and another programmer in European time zone here... and I in fact do play several chars, they unanimously didn't decide to repair items on the road though... I wonder how come? They're all very different really....
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Peanut
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Postby Peanut » Fri May 13, 2005 8:38 am

Programmers come from europe?

Whiners from america?

:lol:

(do note i'm not mentioning this as rascism)
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kinvoya
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Postby kinvoya » Fri May 13, 2005 9:15 am

Peanut, I have no idea what "rascism" is but I do know that you misspelled "winners."

:wink:
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Agar
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Postby Agar » Fri May 13, 2005 9:18 am

I have a project that I started on the road. If I finish it in town, is there any way of knowing if the item will remain?
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Slowness_Incarnate
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Postby Slowness_Incarnate » Fri May 13, 2005 1:23 pm

I think the current mode of repair is fine, there are far poorer characters than most of mine and it would NOT be fair to require resources to repair things, this is something that needs to be left alone. Now people can set up business' where they spend hours indoors or outdoors repairing other people's weapons and tools. That..sounds like a good idea to me.
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mortaine
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Postby mortaine » Fri May 13, 2005 4:48 pm

Jur Schagen wrote:All right, all right, I am sorry, Mortaine and others. I was indeed annoyed that everyone screamed "buggy as a Windows computer" and things like that, while to me these seemed like minor edge effects... and yes I'd had a little drink at the time I wrote that which didn't help much. I apologize for my flame.
....
As for restoring the items, there may simply be too much of them - tens at least, possibly over a hundred...? We have no way to check the validity of any claim, so any newspawn sending in a report might suddenly have a cheat sabre.
...
PD, any way you can help out on this...?
...
Expect some delay in getting your items back, I'll probably only process it after the (holiday!) weekend unless one of the other programmers gets to do it.


Okay, in my defense, and by way of apologizing for comparing the repair bugs to Windows, at the same time I was discovering this bug, I was also, in an unrelated incident, re-discovering the depths of Windows' suckage, and I was already experience a certain threshold of techno-frustration.

I'll email with my report of the characters and items affected, though there's one who lost something that I can't remember (he lost 2 items, and I only remember 1 of them). If he doesn't get the other item back, though, it's not a crisis. I do hope the PD can help you guys out in this regard-- there must be action logs somewhere tracking this kind of thing.

When you say after the holiday weekend, do you mean this coming up weekend, some non-USian holiday, or Memorial Day weekend, which is at the end of May?
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