I think this one wins the "How do we cripple the server as fast as possible" award.
Interesting idea, but unless you want to shell out for a nice big server farm to run the game it probably ain't gonna happen
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The Sociologist wrote:
Also, one could perhaps have the possiblity of outside "fields" where one could continue harvesting and see all the above limited list of things, but not have every whispering or talking event reported. Such fields might also provide some security for private-sector harvesting machines and the like. There might even be an additional "shouting" mode or town bells and suchlike.
The Sociologist wrote:One of the problems I have is that buildings cut people off altogether from "outside" and yet outside is just one big place.
kinvoya wrote:I've always wanted to be able to be sneakier about things. It would be nice to have some sort of "silent and invisible" state that chars could opt to go into where they could enter and leave buildings, hand over goods and resources and actually whisper to people without anyone knowing about it. BUT there would be, say, a 20% chance that it would show up and be identified as the person "sneaking inside" or "whispering furtively" or "serupticiously handing *item* to *person*.
kinvoya wrote:No, I have no concept of what is hard to program or not so I just make suggestions as they occur to me.
Since this is general discussion I think we should all feel like we have the freedom to do that without being subjected to snotty commentary about the value or feasability of our ideas.
If this particular idea isn't possible then maybe it will eventually result in some other lightbulb going on in someone's head.
In the meantime...this is discussion. DISCUSSION! No offese to you, Nick, but you are often very oppressive to others on the forum.
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