Okay, I'm fed up with this now. So I'm going to let my feelings be known. What is the deal with skills? So far, I have noticed that one of my characters has a skill; he's quite good at digging stone. All of my characters are now rubbish in combat, rubbish at hunting and there is no evident compensation for this.
In my opinion it is ridiculous that someone who has been a guard for 25 years suddenly hits at 26 percent (with no tiredness whatsoever) with a steel sabre. Now, skills are hidden. They are unexplained. And I'm sure I'm not alone in saying that they completely suck.
Now I'm sure that there must be some redeeming features to skills. They are just so well hidden I can't tell what they are. And with the huge cloak of secrecy that dictates that no Cantr player is allowed to know what's going on if he is not a member of the Programming department, I know that nobody is going to explain it to me. As far as I can see it is just another step on the road to making life so hard for players that they quit. I was so close the other day... and I've never thoguht like that before. For me the game is as much about roleplay as the games system, but this skills system does nothing but dictate to me what my characters are like. The characters I have who I perceived as hard men are not. Those that farmed alot seem to be good at stone mining. Some of my characters just seem to be rubbish at everything.
What gives? What is the system all about, and why is it such a big secret?
Rant temporarily on hold whilst I await responses.

